| CreateDebugView | Creates an object containing debug information of the device. |
| CreateFeature | Creates a specific NVIDIA feature. |
| DeleteDebugView | Deletes a debug view created with GraphicsDevice.CreateDebugView. |
| DestroyFeature | Destroys a specific feature created with GraphicsDevice.CreateFeature. |
| ExecuteDLSS | Records the execution of DLSS into a rendering command buffer. This call does not execute the command buffer, it only appends custom commands into it. |
| GetOptimalSettings | Returns a structure containing the optimal settings for a specific target resolution and quality. |
| IsFeatureAvailable | Checks if the current NVIDIA graphics card supports the feature you specify using the GraphicsDeviceFeature enum. |
| UpdateDebugView | Updates a snapshpot of the debug information for the view object passed. |