Version: 2022.1
LanguageEnglish
  • C#

BuildPlayerContext

class in UnityEditor.Build

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Description

Get a BuildPlayerContext object from a BuildPlayerProcessor.PrepareForBuild callback.

Properties

BuildPlayerOptionsThe player build options associated with this build.

Public Methods

AddAdditionalPathToStreamingAssetsAdd additional streaming assets to the built player data. For example, you can include AssetBundles or other streaming assets without first putting them in the project StreamingAssets folder.