struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Implements interfaces:IPlayable
A Playable that controls an AnimationClip.
NOTE: You can use PlayableExtensions methods with AnimationClipPlayable objects.
| GetAnimationClip | Returns the AnimationClip stored in the AnimationClipPlayable. | 
| GetApplyFootIK | Returns the state of the ApplyFootIK flag. | 
| GetApplyPlayableIK | Returns the state of the ApplyPlayableIK flag. | 
| SetApplyFootIK | Sets the value of the ApplyFootIK flag. | 
| SetApplyPlayableIK | Requests OnAnimatorIK to be called on the animated GameObject. | 
| Create | Creates an AnimationClipPlayable in the PlayableGraph. |