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    Unity Manual UIDs starting with S

    Generated for Unity 2019.4.41f2 on 10/23/2025 8:51:45 PM.

    Sorted by UID (ignoring base namespace).

    • UID: um-safe-mode
      • Title: Safe Mode
      • URL: https://docs.unity3d.com/Manual/SafeMode.html
    • UID: um-saving
      • Title: Save your work
      • URL: https://docs.unity3d.com/Manual/Saving.html
    • UID: um-scene-based-tests
      • Title: 11. Scene-based tests
      • URL: https://docs.unity3d.com/Manual/test-framework/course/scene-based-tests.html
    • UID: um-scene-picking
      • Title: Pick and select GameObjects in the Scene view
      • URL: https://docs.unity3d.com/Manual/ScenePicking.html
    • UID: um-scene-picking-controls
      • Title: Scene picking controls
      • URL: https://docs.unity3d.com/Manual/ScenePickingControls.html
    • UID: um-scene-reloading
      • Title: Enter Play mode with scene reload disabled
      • URL: https://docs.unity3d.com/Manual/scene-reloading.html
    • UID: um-scenes-working-with
      • Title: Creating, loading, and saving Scenes
      • URL: https://docs.unity3d.com/Manual/scenes-working-with.html
    • UID: um-scene-templates
      • Title: Scene Templates
      • URL: https://docs.unity3d.com/Manual/scene-templates.html
    • UID: um-scene-templates-creating
      • Title: Creating scene templates
      • URL: https://docs.unity3d.com/Manual/scene-templates-creating.html
    • UID: um-scene-templates-customizing-scene-instantiation
      • Title: Customizing new scene creation
      • URL: https://docs.unity3d.com/Manual/scene-templates-customizing-scene-instantiation.html
    • UID: um-scene-templates-editing
      • Title: Editing scene templates
      • URL: https://docs.unity3d.com/Manual/scene-templates-editing.html
    • UID: um-scene-templates-settings
      • Title: Scene template settings
      • URL: https://docs.unity3d.com/Manual/scene-templates-settings.html
    • UID: um-scene-view-camera
      • Title: Scene view Camera
      • URL: https://docs.unity3d.com/Manual/SceneViewCamera.html
    • UID: um-scene-view-context-menu
      • Title: Scene view context menu
      • URL: https://docs.unity3d.com/Manual/SceneViewContextMenu.html
    • UID: um-scene-view-navigation
      • Title: Scene view navigation
      • URL: https://docs.unity3d.com/Manual/SceneViewNavigation.html
    • UID: um-scene-visibility
      • Title: Scene visibility
      • URL: https://docs.unity3d.com/Manual/SceneVisibility.html
    • UID: um-scriptable-render-pipeline-introduction
      • Title: Scriptable Render Pipeline fundamentals
      • URL: https://docs.unity3d.com/Manual/scriptable-render-pipeline-introduction.html
    • UID: um-scriptable-tiles-landing
      • Title: Scriptable Tile assets
      • URL: https://docs.unity3d.com/Manual/tilemaps/tiles-for-tilemaps/scriptable-tiles/scriptable-tiles-landing.html
    • UID: um-script-animation-window-event
      • Title: Add an Animation Event
      • URL: https://docs.unity3d.com/Manual/script-AnimationWindowEvent.html
    • UID: um-script-compilation
      • Title: Script compilation
      • URL: https://docs.unity3d.com/Manual/script-compilation.html
    • UID: um-script-compilation-assembly-definition-files
      • Title: Organizing scripts into assemblies
      • URL: https://docs.unity3d.com/Manual/assembly-definition-files.html
    • UID: um-script-compile-order-folders
      • Title: Special folders and script compilation order
      • URL: https://docs.unity3d.com/Manual/script-compile-order-folders.html
    • UID: um-scripted-importers
      • Title: Managing importers with scripts
      • URL: https://docs.unity3d.com/Manual/ScriptedImporters.html
    • UID: um-scripting-assets
      • Title: Scripting with assets
      • URL: https://docs.unity3d.com/Manual/ScriptingAssets.html
    • UID: um-scripting-backends
      • Title: Scripting backends
      • URL: https://docs.unity3d.com/Manual/scripting-backends.html
    • UID: um-scripting-concepts
      • Title: Object-oriented development
      • URL: https://docs.unity3d.com/Manual/object-oriented-development.html
    • UID: um-scripting-get-started
      • Title: Get started with programming in Unity
      • URL: https://docs.unity3d.com/Manual/scripting-get-started.html
    • UID: um-scripting-important-classes
      • Title: Fundamental Unity types
      • URL: https://docs.unity3d.com/Manual/fundamental-unity-types.html
    • UID: um-scripting-optimization
      • Title: Code optimization
      • URL: https://docs.unity3d.com/Manual/scripting-optimization.html
    • UID: um-scripting-restrictions
      • Title: Scripting restrictions
      • URL: https://docs.unity3d.com/Manual/scripting-restrictions.html
    • UID: um-scripting-root-motion
      • Title: Scripting Root Motion
      • URL: https://docs.unity3d.com/Manual/ScriptingRootMotion.html
    • UID: um-scripting-section
      • Title: Programming in Unity
      • URL: https://docs.unity3d.com/Manual/scripting.html
    • UID: um-scripting-symbol-reference
      • Title: Unity scripting symbol reference
      • URL: https://docs.unity3d.com/Manual/scripting-symbol-reference.html
    • UID: um-scripting-tools-ides
      • Title: Integrated development environment (IDE) support
      • URL: https://docs.unity3d.com/Manual/scripting-ide-support.html
    • UID: um-scriptmultiplescenes
      • Title: Use scripts to edit multiple scenes
      • URL: https://docs.unity3d.com/Manual/scriptmultiplescenes.html
    • UID: um-script-serialization
      • Title: Script serialization
      • URL: https://docs.unity3d.com/Manual/script-serialization.html
    • UID: um-script-serialization-best-practices
      • Title: Serialization best practices
      • URL: https://docs.unity3d.com/Manual/script-serialization-best-practices.html
    • UID: um-script-serialization-custom-serialization
      • Title: Custom serialization
      • URL: https://docs.unity3d.com/Manual/script-serialization-custom-serialization.html
    • UID: um-script-serialization-how-unity-uses
      • Title: How Unity uses serialization
      • URL: https://docs.unity3d.com/Manual/script-serialization-how-unity-uses.html
    • UID: um-script-serialization-rules
      • Title: Serialization rules
      • URL: https://docs.unity3d.com/Manual/script-serialization-rules.html
    • UID: um-script-terrain
      • Title: Terrain
      • URL: https://docs.unity3d.com/Manual/script-Terrain.html
    • UID: um-script-vfx-property-binder
      • Title: Property Binder component
      • URL: https://docs.unity3d.com/Manual/script-VFXPropertyBinder.html
    • UID: um-search-adb
      • Title: Search the Asset Database
      • URL: https://docs.unity3d.com/Manual/search-adb.html
    • UID: um-search-additional-searchfilters
      • Title: Additional Search filters
      • URL: https://docs.unity3d.com/Manual/search-additional-searchfilters.html
    • UID: um-search-advanced-object-picker
      • Title: Use the Advanced Object Picker
      • URL: https://docs.unity3d.com/Manual/search-advanced-object-picker.html
    • UID: um-search-api
      • Title: Execute Static API methods
      • URL: https://docs.unity3d.com/Manual/search-api.html
    • UID: um-search-assets
      • Title: Search assets with the Project search provider
      • URL: https://docs.unity3d.com/Manual/search-assets.html
    • UID: um-search-asset-store
      • Title: Search the Unity Asset Store
      • URL: https://docs.unity3d.com/Manual/search-asset-store.html
    • UID: um-search-calculator
      • Title: The calculator
      • URL: https://docs.unity3d.com/Manual/search-calculator.html
    • UID: um-search-expression-functions-ref
      • Title: Functions reference
      • URL: https://docs.unity3d.com/Manual/search-expression-functions-ref.html
    • UID: um-search-expressions
      • Title: Search expressions
      • URL: https://docs.unity3d.com/Manual/search-expressions.html
    • UID: um-search-files
      • Title: Search for files
      • URL: https://docs.unity3d.com/Manual/search-files.html
    • UID: um-search-filters
      • Title: Focus searches with search providers
      • URL: https://docs.unity3d.com/Manual/search-filter-by-provider.html
    • UID: um-search-index-manager
      • Title: Manage search indices
      • URL: https://docs.unity3d.com/Manual/search-index-manager.html
    • UID: um-searching
      • Title: Search in the Editor
      • URL: https://docs.unity3d.com/Manual/Searching.html
    • UID: um-search-menus
      • Title: Search the Unity Editor main menu
      • URL: https://docs.unity3d.com/Manual/search-menus.html
    • UID: um-search-overview
      • Title: Unity Search
      • URL: https://docs.unity3d.com/Manual/search-overview.html
    • UID: um-search-packages
      • Title: Search for packages
      • URL: https://docs.unity3d.com/Manual/search-packages.html
    • UID: um-search-query-operators
      • Title: Search query operators
      • URL: https://docs.unity3d.com/Manual/search-query-operators.html
    • UID: um-search-scene
      • Title: Search GameObjects with the Hierarchy search provider
      • URL: https://docs.unity3d.com/Manual/search-scene.html
    • UID: um-search-scene-project-landing
      • Title: Search your project and scenes
      • URL: https://docs.unity3d.com/Manual/search-project-and-scenes-overview.html
    • UID: um-search-settings
      • Title: Search settings and preferences
      • URL: https://docs.unity3d.com/Manual/search-settings.html
    • UID: um-search-tables
      • Title: Manage results tables
      • URL: https://docs.unity3d.com/Manual/search-tables.html
    • UID: um-search-window-reference
      • Title: Launch and use the Search window
      • URL: https://docs.unity3d.com/Manual/search-window-reference.html
    • UID: um-select-game-objects
      • Title: Select GameObjects
      • URL: https://docs.unity3d.com/Manual/SelectGameObjects.html
    • UID: um-selection-piercing-menu
      • Title: Select a GameObject that overlaps with other GameObjects
      • URL: https://docs.unity3d.com/Manual/SelectionPiercingMenu.html
    • UID: um-semantic-test-assertion
      • Title: 3. Semantic test assertion
      • URL: https://docs.unity3d.com/Manual/test-framework/course/semantic-test-assertion.html
    • UID: um-services-settings
      • Title: Services
      • URL: https://docs.unity3d.com/Manual/services-settings.html
    • UID: um-set-culling-mode
      • Title: Set the culling mode in a shader
      • URL: https://docs.unity3d.com/Manual/set-culling-mode.html
    • UID: um-setup-and-cleanup
      • Title: Setting up and cleaning up at build time
      • URL: https://docs.unity3d.com/Manual/test-framework/reference-setup-and-cleanup.html
    • UID: um-setupmultiplescenes
      • Title: Set up multiple scenes
      • URL: https://docs.unity3d.com/Manual/setupmultiplescenes.html
    • UID: um-setup-teardown-course
      • Title: 6. SetUp and TearDown
      • URL: https://docs.unity3d.com/Manual/test-framework/course/setup-teardown.html
    • UID: um-shader-autodesk-interactive
      • Title: Autodesk Interactive shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/Shader-Autodesk-Interactive.html
    • UID: um-shader-branching-api
      • Title: Platform and graphics API macros
      • URL: https://docs.unity3d.com/Manual/shader-branching-api.html
    • UID: um-shader-branching-built-in-macros
      • Title: Branch in a shader via built-in macros
      • URL: https://docs.unity3d.com/Manual/shader-branching-built-in-macros.html
    • UID: um-shader-branching-pass
      • Title: Branch based on shader pass or shader stage
      • URL: https://docs.unity3d.com/Manual/shader-branching-pass.html
    • UID: um-shader-branching-platform
      • Title: Branch based on platform features
      • URL: https://docs.unity3d.com/Manual/shader-branching-platform.html
    • UID: um-shader-branching-shader-model
      • Title: Branch based on shader model
      • URL: https://docs.unity3d.com/Manual/shader-branching-shader-model.html
    • UID: um-shader-branching-unity-version
      • Title: Branch based on Unity version
      • URL: https://docs.unity3d.com/Manual/shader-branching-unity-version.html
    • UID: um-shader-built-in
      • Title: Prebuilt shaders render pipeline compatibility reference
      • URL: https://docs.unity3d.com/Manual/shader-built-in.html
    • UID: um-shader-built-in-birp
      • Title: Prebuilt shaders in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-built-in-birp.html
    • UID: um-shader-built-in-configure-properties
      • Title: Configuring material properties in prebuilt shaders
      • URL: https://docs.unity3d.com/Manual/shader-built-in-configure-properties.html
    • UID: um-shader-compilation
      • Title: Shader compilation
      • URL: https://docs.unity3d.com/Manual/shader-compilation.html
    • UID: um-shader-conditionals-choose-a-type
      • Title: How Unity compiles branching shaders
      • URL: https://docs.unity3d.com/Manual/shader-conditionals-choose-a-type.html
    • UID: um-shader-create-material
      • Title: Creating a material from a prebuilt shader
      • URL: https://docs.unity3d.com/Manual/shader-create-material.html
    • UID: um-shader-debugging
      • Title: Debugging shaders
      • URL: https://docs.unity3d.com/Manual/shader-debugging.html
    • UID: um-shader-error
      • Title: Error and loading shaders
      • URL: https://docs.unity3d.com/Manual/shader-error.html
    • UID: um-shader-graph
      • Title: Creating shaders with Shader Graph
      • URL: https://docs.unity3d.com/Manual/shader-graph.html
    • UID: um-shader-how-many-variants
      • Title: Check how many shader variants you have
      • URL: https://docs.unity3d.com/Manual/shader-how-many-variants.html
    • UID: um-shader-include-directives
      • Title: Include another HLSL file in a shader
      • URL: https://docs.unity3d.com/Manual/shader-include-directives.html
    • UID: um-shader-introduction
      • Title: Introduction to shaders
      • URL: https://docs.unity3d.com/Manual/shader-introduction.html
    • UID: um-shader-keywords
      • Title: Shader keywords workflow
      • URL: https://docs.unity3d.com/Manual/shader-keywords.html
    • UID: um-shader-keywords-default
      • Title: Default shader keywords
      • URL: https://docs.unity3d.com/Manual/shader-keywords-default.html
    • UID: um-shader-keywords-material-inspector
      • Title: Toggle shader keywords in the Editor
      • URL: https://docs.unity3d.com/Manual/shader-keywords-material-inspector.html
    • UID: um-shader-keywords-scripts
      • Title: Toggle shader keywords in a script
      • URL: https://docs.unity3d.com/Manual/shader-keywords-scripts.html
    • UID: um-shader-loading
      • Title: Shader loading
      • URL: https://docs.unity3d.com/Manual/shader-loading.html
    • UID: um-shader-memory
      • Title: Control how much memory shaders use
      • URL: https://docs.unity3d.com/Manual/shader-memory.html
    • UID: um-shader-normal-bumped-diffuse
      • Title: Bumped Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-NormalBumpedDiffuse.html
    • UID: um-shader-normal-bumped-specular
      • Title: Bumped Specular
      • URL: https://docs.unity3d.com/Manual/shader-NormalBumpedSpecular.html
    • UID: um-shader-normal-decal
      • Title: Decal
      • URL: https://docs.unity3d.com/Manual/shader-NormalDecal.html
    • UID: um-shader-normal-diffuse
      • Title: Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-NormalDiffuse.html
    • UID: um-shader-normal-diffuse-detail
      • Title: Diffuse Detail
      • URL: https://docs.unity3d.com/Manual/shader-NormalDiffuseDetail.html
    • UID: um-shader-normal-family
      • Title: Normal Shader Family
      • URL: https://docs.unity3d.com/Manual/shader-NormalFamily.html
    • UID: um-shader-normal-parallax-diffuse
      • Title: Parallax Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-NormalParallaxDiffuse.html
    • UID: um-shader-normal-parallax-specular
      • Title: Parallax Bumped Specular
      • URL: https://docs.unity3d.com/Manual/shader-NormalParallaxSpecular.html
    • UID: um-shader-normal-specular
      • Title: Specular
      • URL: https://docs.unity3d.com/Manual/shader-NormalSpecular.html
    • UID: um-shader-normal-vertex-lit
      • Title: Vertex-Lit
      • URL: https://docs.unity3d.com/Manual/shader-NormalVertexLit.html
    • UID: um-shader-objects
      • Title: Shader object fundamentals
      • URL: https://docs.unity3d.com/Manual/shader-objects.html
    • UID: um-shader-performance
      • Title: Usage and Performance of Built-in Shaders
      • URL: https://docs.unity3d.com/Manual/shader-Performance.html
    • UID: um-shader-prewarm
      • Title: Prewarm shaders
      • URL: https://docs.unity3d.com/Manual/shader-prewarm.html
    • UID: um-shader-reduce-stalling
      • Title: Fixing hitches or stalls
      • URL: https://docs.unity3d.com/Manual/shader-reduce-stalling.html
    • UID: um-shader-reducing
      • Title: Reducing the size or number of shaders
      • URL: https://docs.unity3d.com/Manual/shader-reducing.html
    • UID: um-shader-reflective-bumped-diffuse
      • Title: Reflective Bumped Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveBumpedDiffuse.html
    • UID: um-shader-reflective-bumped-specular
      • Title: Reflective Bumped Specular
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveBumpedSpecular.html
    • UID: um-shader-reflective-bumped-unlit
      • Title: Reflective Normal Mapped Unlit
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveBumpedUnlit.html
    • UID: um-shader-reflective-bumped-vertex-lit
      • Title: Reflective Normal mapped Vertex-lit
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveBumpedVertexLit.html
    • UID: um-shader-reflective-diffuse
      • Title: Reflective Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveDiffuse.html
    • UID: um-shader-reflective-family
      • Title: Reflective Shader Family
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveFamily.html
    • UID: um-shader-reflective-parallax-diffuse
      • Title: Reflective Parallax Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveParallaxDiffuse.html
    • UID: um-shader-reflective-parallax-specular
      • Title: Reflective Parallax Specular
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveParallaxSpecular.html
    • UID: um-shader-reflective-specular
      • Title: Reflective Specular
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveSpecular.html
    • UID: um-shader-reflective-vertex-lit
      • Title: Reflective Vertex-Lit
      • URL: https://docs.unity3d.com/Manual/shader-ReflectiveVertexLit.html
    • UID: um-shaders
      • Title: Custom shaders
      • URL: https://docs.unity3d.com/Manual/Shaders.html
    • UID: um-shader-self-illum-bumped-diffuse
      • Title: Self-Illuminated Normal mapped Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumBumpedDiffuse.html
    • UID: um-shader-self-illum-bumped-specular
      • Title: Self-Illuminated Normal mapped Specular
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumBumpedSpecular.html
    • UID: um-shader-self-illum-diffuse
      • Title: Self-Illuminated Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumDiffuse.html
    • UID: um-shader-self-illum-family
      • Title: Self-Illuminated Shader Family
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumFamily.html
    • UID: um-shader-self-illum-parallax-diffuse
      • Title: Self-Illuminated Parallax Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumParallaxDiffuse.html
    • UID: um-shader-self-illum-parallax-specular
      • Title: Self-Illuminated Parallax Specular
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumParallaxSpecular.html
    • UID: um-shader-self-illum-specular
      • Title: Self-Illuminated Specular
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumSpecular.html
    • UID: um-shader-self-illum-vertex-lit
      • Title: Self-Illuminated Vertex-Lit
      • URL: https://docs.unity3d.com/Manual/shader-SelfIllumVertexLit.html
    • UID: um-shader-shaderlab-code-blocks
      • Title: Shader code blocks in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/shader-shaderlab-code-blocks.html
    • UID: um-shader-shaderlab-legacy
      • Title: ShaderLab legacy functionality reference
      • URL: https://docs.unity3d.com/Manual/shader-shaderlab-legacy.html
    • UID: um-shaders-in-universalrp-choose
      • Title: Choose a prebuilt shader in URP
      • URL: https://docs.unity3d.com/Manual/urp/shaders-in-universalrp-choose.html
    • UID: um-shaders-in-universalrp-reference
      • Title: Shader Material Inspector window reference for URP
      • URL: https://docs.unity3d.com/Manual/urp/shaders-in-universalrp-reference.html
    • UID: um-shaders-in-universalrp-select
      • Title: Assign a shader to a material in URP
      • URL: https://docs.unity3d.com/Manual/urp/shaders-in-universalrp-select.html
    • UID: um-shaders-in-universalrp-srp-batcher
      • Title: Make a URP shader compatible with the SRP Batcher
      • URL: https://docs.unity3d.com/Manual/urp/shaders-in-universalrp-srp-batcher.html
    • UID: um-shader-skybox-6-sided
      • Title: 6 Sided Skybox Shader Material Inspector Window reference
      • URL: https://docs.unity3d.com/Manual/shader-skybox-6sided.html
    • UID: um-shader-skybox-cubemap
      • Title: Cubemap Skybox Shader Material Inspector Window reference
      • URL: https://docs.unity3d.com/Manual/shader-skybox-cubemap.html
    • UID: um-shader-skybox-panoramic
      • Title: Panoramic Skybox Shader Material Inspector Window reference
      • URL: https://docs.unity3d.com/Manual/shader-skybox-panoramic.html
    • UID: um-shader-skybox-procedural
      • Title: Procedural Skybox Shader Material Inspector Window reference
      • URL: https://docs.unity3d.com/Manual/shader-skybox-procedural.html
    • UID: um-shaders-reference
      • Title: Shader languages reference
      • URL: https://docs.unity3d.com/Manual/shaders-reference.html
    • UID: um-shader-standard-particle-shaders
      • Title: Standard Particle Shaders Material Inspector window reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-StandardParticleShaders.html
    • UID: um-shader-standard-particle-shaders-create
      • Title: Create a particle material in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-StandardParticleShadersCreate.html
    • UID: um-shader-standard-particle-shaders-landing
      • Title: Particle shaders in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-StandardParticleShadersLanding.html
    • UID: um-shader-standard-shader
      • Title: Introduction to the Standard Shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-StandardShader.html
    • UID: um-shader-standard-shader-landing
      • Title: Standard Shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shader-StandardShader-landing.html
    • UID: um-shader-trans-bumped-diffuse
      • Title: Transparent Bumped Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-TransBumpedDiffuse.html
    • UID: um-shader-trans-bumped-specular
      • Title: Transparent Bumped Specular
      • URL: https://docs.unity3d.com/Manual/shader-TransBumpedSpecular.html
    • UID: um-shader-trans-cut-bumped-diffuse
      • Title: Transparent Cutout Bumped Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-TransCutBumpedDiffuse.html
    • UID: um-shader-trans-cut-bumped-specular
      • Title: Transparent Cutout Bumped Specular
      • URL: https://docs.unity3d.com/Manual/shader-TransCutBumpedSpecular.html
    • UID: um-shader-trans-cut-diffuse
      • Title: Transparent Cutout Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-TransCutDiffuse.html
    • UID: um-shader-trans-cut-specular
      • Title: Transparent Cutout Specular
      • URL: https://docs.unity3d.com/Manual/shader-TransCutSpecular.html
    • UID: um-shader-trans-cut-vertex-lit
      • Title: Transparent Cutout Vertex-Lit
      • URL: https://docs.unity3d.com/Manual/shader-TransCutVertexLit.html
    • UID: um-shader-trans-diffuse
      • Title: Transparent Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-TransDiffuse.html
    • UID: um-shader-trans-parallax-diffuse
      • Title: Transparent Parallax Diffuse
      • URL: https://docs.unity3d.com/Manual/shader-TransParallaxDiffuse.html
    • UID: um-shader-trans-parallax-specular
      • Title: Transparent Parallax Specular
      • URL: https://docs.unity3d.com/Manual/shader-TransParallaxSpecular.html
    • UID: um-shader-transparent-cutout-family
      • Title: Transparent Cutout Shader Family
      • URL: https://docs.unity3d.com/Manual/shader-TransparentCutoutFamily.html
    • UID: um-shader-transparent-family
      • Title: Transparent Shader Family
      • URL: https://docs.unity3d.com/Manual/shader-TransparentFamily.html
    • UID: um-shader-trans-specular
      • Title: Transparent Specular
      • URL: https://docs.unity3d.com/Manual/shader-TransSpecular.html
    • UID: um-shader-trans-vertex-lit
      • Title: Transparent Vertex-Lit
      • URL: https://docs.unity3d.com/Manual/shader-TransVertexLit.html
    • UID: um-shader-troubleshooting
      • Title: Troubleshooting shaders
      • URL: https://docs.unity3d.com/Manual/shader-troubleshooting.html
    • UID: um-shader-variant-collections
      • Title: Create a shader variant collection
      • URL: https://docs.unity3d.com/Manual/shader-variant-collections.html
    • UID: um-shader-variants
      • Title: Introduction to shader variants
      • URL: https://docs.unity3d.com/Manual/shader-variants.html
    • UID: um-shader-variants-landing
      • Title: Reducing shader variants
      • URL: https://docs.unity3d.com/Manual/shader-variants-landing.html
    • UID: um-shader-variant-stripping
      • Title: Strip shader variants
      • URL: https://docs.unity3d.com/Manual/shader-variant-stripping.html
    • UID: um-shader-writing
      • Title: Writing shaders in code
      • URL: https://docs.unity3d.com/Manual/shader-writing.html
    • UID: um-shadow-cascades
      • Title: Introduction to shadow cascades
      • URL: https://docs.unity3d.com/Manual/shadow-cascades.html
    • UID: um-shadow-cascades-landing
      • Title: Shadow cascades
      • URL: https://docs.unity3d.com/Manual/shadow-cascades-landing.html
    • UID: um-shadow-cascades-performance
      • Title: Performance impact of shadow cascades
      • URL: https://docs.unity3d.com/Manual/shadow-cascades-performance.html
    • UID: um-shadow-cascades-use
      • Title: Configure shadow cascades
      • URL: https://docs.unity3d.com/Manual/shadow-cascades-use.html
    • UID: um-shadow-cascades-visualize
      • Title: Visualize shadow cascades
      • URL: https://docs.unity3d.com/Manual/urp/shadow-cascades-visualize.html
    • UID: um-shadow-configuration
      • Title: Enable shadows
      • URL: https://docs.unity3d.com/Manual/shadow-configuration.html
    • UID: um-shadow-distance
      • Title: Set shadow distance in a scene
      • URL: https://docs.unity3d.com/Manual/shadow-distance.html
    • UID: um-shadow-mapping
      • Title: Shadow mapping
      • URL: https://docs.unity3d.com/Manual/shadow-mapping.html
    • UID: um-shadow-performance
      • Title: Troubleshooting shadows
      • URL: https://docs.unity3d.com/Manual/ShadowPerformance.html
    • UID: um-shadow-realtime
      • Title: Real-time shadows
      • URL: https://docs.unity3d.com/Manual/shadow-realtime.html
    • UID: um-shadow-resolution-birp
      • Title: Configure shadow resolution in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shadow-resolution-birp.html
    • UID: um-shadows
      • Title: Shadows
      • URL: https://docs.unity3d.com/Manual/Shadows.html
    • UID: um-shadows-in-birp
      • Title: Shadows in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/shadows-in-birp.html
    • UID: um-shadows-in-urp
      • Title: Shadows in URP
      • URL: https://docs.unity3d.com/Manual/urp/Shadows-in-URP.html
    • UID: um-shadows-optimization
      • Title: Optimize shadow rendering in URP
      • URL: https://docs.unity3d.com/Manual/shadows-optimization.html
    • UID: um-shadows-troubleshooting-urp
      • Title: Troubleshooting shadows in URP
      • URL: https://docs.unity3d.com/Manual/urp/shadows-troubleshooting-urp.html
    • UID: um-shortcuts-manage
      • Title: Manage keyboard shortcuts
      • URL: https://docs.unity3d.com/Manual/shortcuts-manage.html
    • UID: um-shortcuts-manager
      • Title: Keyboard shortcuts
      • URL: https://docs.unity3d.com/Manual/ShortcutsManager.html
    • UID: um-shortcuts-profiles
      • Title: Manage shortcut profiles
      • URL: https://docs.unity3d.com/Manual/shortcut-profiles.html
    • UID: um-simplifying-distant-meshes-with-level-of-detail-lod
      • Title: Optimize mesh rendering using level of detail (LOD)
      • URL: https://docs.unity3d.com/Manual/lod-landing.html
    • UID: um-single-pass-instancing
      • Title: Single-pass instanced rendering and custom shaders
      • URL: https://docs.unity3d.com/Manual/SinglePassInstancing.html
    • UID: um-single-pass-stereo-rendering
      • Title: Stereo rendering
      • URL: https://docs.unity3d.com/Manual/SinglePassStereoRendering.html
    • UID: um-sky
      • Title: Sky
      • URL: https://docs.unity3d.com/Manual/sky.html
    • UID: um-skyboxes-using
      • Title: Create a skybox
      • URL: https://docs.unity3d.com/Manual/skyboxes-using.html
    • UID: um-skybox-material-reference
      • Title: Skybox Shader Material Inspector window reference
      • URL: https://docs.unity3d.com/Manual/skybox-material-reference.html
    • UID: um-skybox-shaders
      • Title: Configure a skybox with a Skybox Shader
      • URL: https://docs.unity3d.com/Manual/skybox-shaders.html
    • UID: um-sky-landing
      • Title: Sky
      • URL: https://docs.unity3d.com/Manual/sky-landing.html
    • UID: um-sl-alpha-test
      • Title: ShaderLab: legacy alpha testing
      • URL: https://docs.unity3d.com/Manual/SL-AlphaTest.html
    • UID: um-sl-alpha-to-mask
      • Title: AlphaToMask command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-AlphaToMask.html
    • UID: um-sl-bind-channels
      • Title: ShaderLab: legacy vertex data channel mapping
      • URL: https://docs.unity3d.com/Manual/SL-BindChannels.html
    • UID: um-sl-blend
      • Title: Blend command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Blend.html
    • UID: um-sl-blend-op
      • Title: BlendOp command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-BlendOp.html
    • UID: um-sl-builtin-functions
      • Title: Use built-in shader functions in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-BuiltinFunctions.html
    • UID: um-sl-builtin-includes
      • Title: Import a file from the shader library in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-BuiltinIncludes.html
    • UID: um-sl-camera-depth-texture
      • Title: Output a depth texture from a camera
      • URL: https://docs.unity3d.com/Manual/SL-CameraDepthTexture.html
    • UID: um-sl-camera-depth-texture-motionvectors
      • Title: Output a motion vector texture from a camera
      • URL: https://docs.unity3d.com/Manual/SL-CameraDepthTexture-motionvectors.html
    • UID: um-sl-color-mask
      • Title: ColorMask command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-ColorMask.html
    • UID: um-sl-commands
      • Title: GPU render state commands in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Commands.html
    • UID: um-sl-conservative
      • Title: Conservative command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Conservative.html
    • UID: um-sl-cull
      • Title: Cull command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Cull.html
    • UID: um-sl-custom-editor
      • Title: Custom Editor block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-CustomEditor.html
    • UID: um-sl-data-types-and-precision
      • Title: HLSL data types in Unity
      • URL: https://docs.unity3d.com/Manual/SL-DataTypesAndPrecision.html
    • UID: um-sl-debugging-d3d11-shaders-with-vs
      • Title: Debug shaders with Visual Studio
      • URL: https://docs.unity3d.com/Manual/SL-DebuggingD3D11ShadersWithVS.html
    • UID: um-sl-fallback
      • Title: Fallback block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Fallback.html
    • UID: um-sl-fog
      • Title: ShaderLab: legacy fog
      • URL: https://docs.unity3d.com/Manual/SL-Fog.html
    • UID: um-sl-glsl-shader-programs
      • Title: GLSL in Unity
      • URL: https://docs.unity3d.com/Manual/SL-GLSLShaderPrograms.html
    • UID: um-sl-grab-pass
      • Title: GrabPass directive in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-GrabPass.html
    • UID: um-slider-joint-2d-fundamentals
      • Title: Slider Joint 2D fundamentals
      • URL: https://docs.unity3d.com/Manual/2d-physics/joints/slider-joint-2d-fundamentals.html
    • UID: um-slider-joint-2d-landing
      • Title: Slider Joint 2D
      • URL: https://docs.unity3d.com/Manual/2d-physics/joints/slider-joint-2d-landing.html
    • UID: um-sl-landing
      • Title: Writing a custom shader in ShaderLab and HLSL
      • URL: https://docs.unity3d.com/Manual/SL-landing.html
    • UID: um-sl-material
      • Title: ShaderLab: legacy lighting
      • URL: https://docs.unity3d.com/Manual/SL-Material.html
    • UID: um-sl-multiple-program-variants
      • Title: Changing how shaders work using keywords
      • URL: https://docs.unity3d.com/Manual/SL-MultipleProgramVariants.html
    • UID: um-sl-multiple-program-variants-declare
      • Title: Declare shader keywords
      • URL: https://docs.unity3d.com/Manual/SL-MultipleProgramVariants-declare.html
    • UID: um-sl-multiple-program-variants-make-conditionals
      • Title: Make shader behavior conditional on keywords
      • URL: https://docs.unity3d.com/Manual/SL-MultipleProgramVariants-make-conditionals.html
    • UID: um-sl-multiple-program-variants-shortcuts
      • Title: Add built-in keyword sets
      • URL: https://docs.unity3d.com/Manual/SL-MultipleProgramVariants-shortcuts.html
    • UID: um-sl-name
      • Title: Name directive in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Name.html
    • UID: um-sl-offset
      • Title: Offset command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Offset.html
    • UID: um-sl-other
      • Title: Group commands with the Category block
      • URL: https://docs.unity3d.com/Manual/SL-Other.html
    • UID: um-sl-package-requirements
      • Title: PackageRequirements block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-PackageRequirements.html
    • UID: um-sl-pass
      • Title: Pass block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Pass.html
    • UID: um-sl-pass-tags
      • Title: Pass tags in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-PassTags.html
    • UID: um-sl-platform-differences
      • Title: Writing shaders for different graphics APIs
      • URL: https://docs.unity3d.com/Manual/SL-PlatformDifferences.html
    • UID: um-sl-pragma-directives
      • Title: HLSL pragma directives reference
      • URL: https://docs.unity3d.com/Manual/SL-PragmaDirectives.html
    • UID: um-sl-pragma-require
      • Title: HLSL pragma require command reference
      • URL: https://docs.unity3d.com/Manual/SL-Pragma-require.html
    • UID: um-sl-pragma-target
      • Title: HLSL pragma target command reference
      • URL: https://docs.unity3d.com/Manual/SL-Pragma-target.html
    • UID: um-sl-properties
      • Title: Properties block reference in ShaderLab
      • URL: https://docs.unity3d.com/Manual/SL-Properties.html
    • UID: um-sl-properties-in-programs
      • Title: Add material properties
      • URL: https://docs.unity3d.com/Manual/SL-PropertiesInPrograms.html
    • UID: um-sl-reference
      • Title: ShaderLab language reference
      • URL: https://docs.unity3d.com/Manual/SL-Reference.html
    • UID: um-sl-render-pipeline
      • Title: Surface Shaders and rendering paths in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-RenderPipeline.html
    • UID: um-sl-sampler-states
      • Title: Texture samplers
      • URL: https://docs.unity3d.com/Manual/SL-SamplerStates.html
    • UID: um-sl-set-texture
      • Title: ShaderLab: legacy texture combining
      • URL: https://docs.unity3d.com/Manual/SL-SetTexture.html
    • UID: um-sl-shader
      • Title: Shader block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Shader.html
    • UID: um-sl-shader-compilation-ap-is
      • Title: Set a shader to require a graphics API or platform
      • URL: https://docs.unity3d.com/Manual/SL-ShaderCompilationAPIs.html
    • UID: um-sl-shader-compile-targets
      • Title: Set a shader to require a shader model or GPU feature
      • URL: https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html
    • UID: um-sl-shader-lod
      • Title: LOD directive in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-ShaderLOD.html
    • UID: um-sl-shader-object
      • Title: Shader in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Shader-object.html
    • UID: um-sl-shader-performance
      • Title: Optimize shaders
      • URL: https://docs.unity3d.com/Manual/SL-ShaderPerformance.html
    • UID: um-sl-shader-replacement
      • Title: Replace shaders at runtime in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-ShaderReplacement.html
    • UID: um-sl-shading-language
      • Title: Introduction to writing shaders in code
      • URL: https://docs.unity3d.com/Manual/SL-ShadingLanguage.html
    • UID: um-sl-stencil
      • Title: Stencil command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-Stencil.html
    • UID: um-sl-sub-shader
      • Title: SubShader block in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-SubShader.html
    • UID: um-sl-sub-shader-object
      • Title: SubShader in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-SubShader-object.html
    • UID: um-sl-sub-shader-pass
      • Title: Pass in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-SubShader-pass.html
    • UID: um-sl-sub-shader-tags
      • Title: SubShader tags in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-SubShaderTags.html
    • UID: um-sl-surface-shader-create
      • Title: Create a surface shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShader-create.html
    • UID: um-sl-surface-shader-examples
      • Title: Surface Shader examples in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples.html
    • UID: um-sl-surface-shader-examples-custom-data
      • Title: Custom data Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-CustomData.html
    • UID: um-sl-surface-shader-examples-decals
      • Title: Decals Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-Decals.html
    • UID: um-sl-surface-shader-examples-final-color
      • Title: Final color modifier Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-FinalColor.html
    • UID: um-sl-surface-shader-examples-global-illumination
      • Title: Global illumination Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-GlobalIllumination.html
    • UID: um-sl-surface-shader-examples-normal-mapping
      • Title: Normal mapping Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-NormalMapping.html
    • UID: um-sl-surface-shader-examples-reflection
      • Title: Reflection Surface Shader examples in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-Reflection.html
    • UID: um-sl-surface-shader-examples-toon-ramp
      • Title: Toon shading Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-ToonRamp.html
    • UID: um-sl-surface-shader-examples-vertex-modifier
      • Title: Vertex modifier Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-VertexModifier.html
    • UID: um-sl-surface-shader-examples-wrapped-diffuse
      • Title: Wrapped diffuse Surface Shader example in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderExamples-WrappedDiffuse.html
    • UID: um-sl-surface-shader-lighting
      • Title: Set the lighting model in a Surface Shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderLighting.html
    • UID: um-sl-surface-shader-optimize
      • Title: Optimize Surface Shaders
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderOptimize.html
    • UID: um-sl-surface-shaders
      • Title: Introduction to surface shaders in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaders.html
    • UID: um-sl-surface-shaders-output
      • Title: Surface Shader output structures in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaders-output.html
    • UID: um-sl-surface-shader-tessellation
      • Title: Tessellation Surface Shader examples in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/SL-SurfaceShaderTessellation.html
    • UID: um-sl-unity-shader-variables
      • Title: Built-in shader variables reference
      • URL: https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html
    • UID: um-sl-use16-bit-precision-in-shaders
      • Title: Use 16-bit precision in shaders
      • URL: https://docs.unity3d.com/Manual/SL-Use16BitPrecisionInShaders.html
    • UID: um-sl-use-pass
      • Title: UsePass directive in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-UsePass.html
    • UID: um-sl-vertex-program-inputs
      • Title: Input vertex data into a shader
      • URL: https://docs.unity3d.com/Manual/SL-VertexProgramInputs.html
    • UID: um-sl-zclip
      • Title: ZClip command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-ZClip.html
    • UID: um-sl-ztest
      • Title: ZTest command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-ZTest.html
    • UID: um-sl-zwrite
      • Title: ZWrite command in ShaderLab reference
      • URL: https://docs.unity3d.com/Manual/SL-ZWrite.html
    • UID: um-smart-merge
      • Title: Smart merge
      • URL: https://docs.unity3d.com/Manual/SmartMerge.html
    • UID: um-snap-increments
      • Title: Move, rotate, and scale in increments
      • URL: https://docs.unity3d.com/Manual/SnapIncrements.html
    • UID: um-sort-isometric-sprites-sprite-atlas
      • Title: Sort isometric Sprites with the Sprite Atlas
      • URL: https://docs.unity3d.com/Manual/tilemaps/work-with-tilemaps/isometric-tilemaps/renderer/sort-isometric-sprites-sprite-atlas.html
    • UID: um-sort-sprites-custom-sorting-axis
      • Title: Sort Sprites with a Custom Sorting Axis
      • URL: https://docs.unity3d.com/Manual/tilemaps/work-with-tilemaps/isometric-tilemaps/renderer/sort-sprites-custom-sorting-axis.html
    • UID: um-sparse-textures
      • Title: Sparse Textures
      • URL: https://docs.unity3d.com/Manual/SparseTextures.html
    • UID: um-special-folders
      • Title: Reserved folder name reference
      • URL: https://docs.unity3d.com/Manual/SpecialFolders.html
    • UID: um-specify-tests-to-run
      • Title: Specify which tests to run
      • URL: https://docs.unity3d.com/Manual/test-framework/extension-run-tests.html
    • UID: um-speculative-ccd
      • Title: Speculative CCD
      • URL: https://docs.unity3d.com/Manual/speculative-ccd.html
    • UID: um-speed-tree
      • Title: SpeedTree model import
      • URL: https://docs.unity3d.com/Manual/SpeedTree.html
    • UID: um-speed-tree-importer-materials
      • Title: Materials tab
      • URL: https://docs.unity3d.com/Manual/SpeedTreeImporter-Materials.html
    • UID: um-speed-tree-importer-model
      • Title: SpeedTree Model tab reference
      • URL: https://docs.unity3d.com/Manual/SpeedTreeImporter-Model.html
    • UID: um-speed-tree-landing
      • Title: Import trees from SpeedTree
      • URL: https://docs.unity3d.com/Manual/SpeedTree-landing.html
    • UID: um-splitting-animations
      • Title: Extracting animation clips
      • URL: https://docs.unity3d.com/Manual/Splittinganimations.html
    • UID: um-spring-joint-2d-fundamentals
      • Title: Spring Joint 2D fundamentals
      • URL: https://docs.unity3d.com/Manual/2d-physics/joints/spring-joint-2d-fundamentals.html
    • UID: um-spring-joint-2d-landing
      • Title: Spring Joint 2D
      • URL: https://docs.unity3d.com/Manual/2d-physics/joints/spring-joint-2d-landing.html
    • UID: um-sprite-atlas
      • Title: Sprite atlas
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/atlas-landing.html
    • UID: um-sprite-atlas-asset-create
      • Title: Create a Sprite Atlas Asset
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/create-sprite-atlas-asset.html
    • UID: um-sprite-atlas-distribution
      • Title: Prepare Sprite Atlases for distribution
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/distribution/prepare-sprite-atlases-distribution.html
    • UID: um-sprite-atlas-scenarios
      • Title: Resolve different Sprite Atlas scenarios
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/distribution/resolve-different-sprite-atlas-scenarios.html
    • UID: um-sprite-atlas-v2
      • Title: Sprite Atlas V2
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/v2/sprite-atlas-v2.html
    • UID: um-sprite-atlas-v2-effects-enable
      • Title: Enable Sprite Atlas V2 effects
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/v2/enable-sprite-atlas-v2-effects.html
    • UID: um-sprite-atlas-v2-enable
      • Title: Enable Sprite Atlas V2
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/v2/enable-sprite-atlas-v2.html
    • UID: um-sprite-atlas-v2-landing
      • Title: Sprite Atlas V2
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/v2/v2-landing.html
    • UID: um-sprite-atlas-v2-reference
      • Title: Sprite Atlas V2 inspector reference
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/v2/sprite-atlas-v2-inspector-reference.html
    • UID: um-sprite-atlas-workflow
      • Title: Sprite Atlas workflow
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/workflow-landing.html
    • UID: um-sprite-atlas-workflow-build-include
      • Title: Include in build
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/include-build.html
    • UID: um-sprite-atlas-workflow-build-include-optimizing-sprite-atlas-usage-size-improved-performance
      • Title: Optimize Sprite Atlas usage and size for improved performance
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/optimize-sprite-atlas-usage-size-improved-performance.html
    • UID: um-sprite-atlas-workflow-create
      • Title: Create a sprite Atlas workflow
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/sprite-atlas-workflow.html
    • UID: um-sprite-atlas-workflow-packing-list-object-item-select
      • Title: Select items for the objects for packing list
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/workflow/select-items-objects-packing-list.html
    • UID: um-sprite-automatic-slicing
      • Title: Automatic slicing
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/automatic-slicing.html
    • UID: um-sprite-color-edit
      • Title: Change the color of a sprite
      • URL: https://docs.unity3d.com/Manual/sprite/renderer/change-color-sprite.html
    • UID: um-sprite-creator
      • Title: Placeholder sprites
      • URL: https://docs.unity3d.com/Manual/sprite/placeholder/placeholder-landing.html
    • UID: um-sprite-creator-access-sprite-creator
      • Title: Access the Sprite Creator
      • URL: https://docs.unity3d.com/Manual/sprite/placeholder/access-sprite-creator.html
    • UID: um-sprite-creator-replace-placeholder-sprite
      • Title: Replace the placeholder sprite
      • URL: https://docs.unity3d.com/Manual/sprite/placeholder/replace-placeholder-sprite.html
    • UID: um-sprite-creator-using-sprite
      • Title: Use the placeholder sprite
      • URL: https://docs.unity3d.com/Manual/sprite/placeholder/use-placeholder-sprite.html
    • UID: um-sprite-custom-physics-shape-reference
      • Title: Custom physics shape editor reference
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-physics-shape/custom-physics-shape-editor-reference.html
    • UID: um-sprite-data-provider-api
      • Title: Sprite Editor Data Provider API
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/sprite-editor-data-provider-api.html
    • UID: um-sprite-editor
      • Title: Sprite editor
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/sprite-editor-landing.html
    • UID: um-sprite-editor-secondary-textures-add
      • Title: Add a secondary texture
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/add-secondary-texture.html
    • UID: um-sprite-editor-secondary-textures-delete
      • Title: Delete a secondary texture
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/delete-secondary-texture.html
    • UID: um-sprite-editor-secondary-textures-landing
      • Title: Sprite editor secondary textures
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/secondary-texture-landing.html
    • UID: um-sprite-editor-use-open
      • Title: Open the sprite editor
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/open-sprite-editor.html
    • UID: um-sprite-editor-using
      • Title: Use the editor
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/use-editor.html
    • UID: um-sprite-mask-create
      • Title: Create a sprite mask
      • URL: https://docs.unity3d.com/Manual/sprite/mask/create-sprite-mask.html
    • UID: um-sprite-outline-editor
      • Title: Custom outline
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/custom-outline-editor-landing.html
    • UID: um-sprite-outline-editor-add-remove-control-points
      • Title: Add or remove control points
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/add-remove-control-points.html
    • UID: um-sprite-outline-editor-edit
      • Title: Edit the custom outline
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/edit-custom-outline.html
    • UID: um-sprite-outline-editor-generate
      • Title: Generate the outline
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/generate-outline.html
    • UID: um-sprite-outline-editor-move-control-points
      • Title: Move control points
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/move-control-points.html
    • UID: um-sprite-outline-editor-move-edges
      • Title: Move edges
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/move-edges.html
    • UID: um-sprite-outline-editor-reference
      • Title: Custom outline editor reference
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-outline-editor/custom-outline-editor-reference.html
    • UID: um-sprite-packer-modes
      • Title: Enable or disable the Sprite Atlas default packing behavior
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/packer-mode/enable-disable-sprite-atlas-default-packing-behavior.html
    • UID: um-sprite-packer-modes-landing
      • Title: Sprite packer modes
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/packer-mode/packer-mode-landing.html
    • UID: um-sprite-packer-modes-reference
      • Title: Sprite packer modes reference
      • URL: https://docs.unity3d.com/Manual/sprite/atlas/packer-mode/sprite-packer-modes-reference.html
    • UID: um-sprite-polygon-resizing
      • Title: Resize polygons
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-editor/resize-polygons.html
    • UID: um-sprites
      • Title: Sprites
      • URL: https://docs.unity3d.com/Manual/sprite/sprite-landing.html
    • UID: um-sprite-sorting-group-create
      • Title: Set up a sorting group
      • URL: https://docs.unity3d.com/Manual/sprite/sorting-group/set-sorting-group.html
    • UID: um-sprite-sorting-group-reference
      • Title: Sorting group reference
      • URL: https://docs.unity3d.com/Manual/sprite/sorting-group/sorting-group-reference.html
    • UID: um-sprite-sort-point-create
      • Title: Set the sort point of a sprite
      • URL: https://docs.unity3d.com/Manual/sprite/renderer/set-sort-point-sprite.html
    • UID: um-sprite-sort-renderers-within-sorting-group
      • Title: Sort renderers within a sorting group
      • URL: https://docs.unity3d.com/Manual/sprite/sorting-group/sort-renderers-within-sorting-group.html
    • UID: um-sprite-sort-renderers-within-sorting-group-use-sorting-groups
      • Title: Use sorting groups
      • URL: https://docs.unity3d.com/Manual/sprite/sorting-group/use-sorting-groups.html
    • UID: um-sprites-setup
      • Title: Image import as sprites
      • URL: https://docs.unity3d.com/Manual/sprite/import-images-sprites/import-images-sprites-landing.html
    • UID: um-sprites-setup-images-sprites-import-process
      • Title: Images as sprites import process
      • URL: https://docs.unity3d.com/Manual/sprite/import-images-sprites/images-sprites-import-process.html
    • UID: um-sprites-setup-import-image-editor-menu
      • Title: Import an image through the Editor menu
      • URL: https://docs.unity3d.com/Manual/sprite/import-images-sprites/import-image-editor-menu.html
    • UID: um-sprites-setup-place-images-directly-project-folder
      • Title: Place images directly into the project folder
      • URL: https://docs.unity3d.com/Manual/sprite/import-images-sprites/place-images-directly-project-folder.html
    • UID: um-sprites-setup-set-texture-type-imported-image-sprite-2d-ui
      • Title: Set the Texture Type of an imported image to Sprite (2D and UI)
      • URL: https://docs.unity3d.com/Manual/sprite/import-images-sprites/set-texture-type-imported-image-sprite-2d-ui.html
    • UID: um-sprites-sort
      • Title: Sprites sorting order
      • URL: https://docs.unity3d.com/Manual/sprite/sort-sprites/sort-sprites-landing.html
    • UID: um-sprites-sort-scripts
      • Title: Sort sprites using scripts
      • URL: https://docs.unity3d.com/Manual/sprite/sort-sprites/sort-sprites-using-scripts.html
    • UID: um-sprites-sort-sprites-sorting-reference
      • Title: Sprites sorting reference
      • URL: https://docs.unity3d.com/Manual/sprite/sort-sprites/sprites-sorting-reference.html
    • UID: um-sprites-sort-task
      • Title: Sort sprites
      • URL: https://docs.unity3d.com/Manual/sprite/sort-sprites/sort-sprites.html
    • UID: um-srp-batcher
      • Title: Scriptable Render Pipeline Batcher in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher.html
    • UID: um-srp-batcher-enable
      • Title: Enable the SRP Batcher in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher-Enable.html
    • UID: um-srp-batcher-incompatible
      • Title: Remove SRP Batcher compatibility for GameObjects in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher-Incompatible.html
    • UID: um-srp-batcher-landing
      • Title: Scriptable Render Pipeline (SRP) Batcher in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher-landing.html
    • UID: um-srp-batcher-materials
      • Title: Check whether a GameObject is compatible with the SRP Batcher in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher-Materials.html
    • UID: um-srp-batcher-profile
      • Title: Troubleshoot the SRP Batcher in URP
      • URL: https://docs.unity3d.com/Manual/SRPBatcher-Profile.html
    • UID: um-srp-setting-render-pipeline-asset
      • Title: Change or detect the active render pipeline
      • URL: https://docs.unity3d.com/Manual/srp-setting-render-pipeline-asset.html
    • UID: um-ssao-renderer-feature-reference
      • Title: Configure screen space ambient occlusion in URP
      • URL: https://docs.unity3d.com/Manual/urp/ssao-renderer-feature-reference.html
    • UID: um-stack-trace
      • Title: Stack trace logging
      • URL: https://docs.unity3d.com/Manual/stack-trace.html
    • UID: um-standard-shader-change-properties
      • Title: Configuring material properties in the Standard Shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/StandardShaderChangeProperties.html
    • UID: um-standard-shader-fresnel
      • Title: Configure edge reflections (Fresnel effect)
      • URL: https://docs.unity3d.com/Manual/StandardShaderFresnel.html
    • UID: um-standard-shader-make-your-own
      • Title: Customize the Standard shader source code in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/StandardShaderMakeYourOwn.html
    • UID: um-standard-shader-material-charts
      • Title: Standard Shader realistic settings in the Built-In Render Pipeline reference
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialCharts.html
    • UID: um-standard-shader-material-parameter-albedo-color
      • Title: Set the color of a material in the Standard Shader
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterAlbedoColor.html
    • UID: um-standard-shader-material-parameter-detail
      • Title: Secondary Maps (Detail Maps) and Detail Mask
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterDetail.html
    • UID: um-standard-shader-material-parameter-emission
      • Title: Add light emission to a material
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterEmission.html
    • UID: um-standard-shader-material-parameter-height-map
      • Title: Height maps
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterHeightMap.html
    • UID: um-standard-shader-material-parameter-metallic
      • Title: Configure reflections with the Standard Shader
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterMetallic.html
    • UID: um-standard-shader-material-parameter-normal-map
      • Title: Introduction to normal maps (bump mapping)
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMap.html
    • UID: um-standard-shader-material-parameter-normal-map-import
      • Title: Import a normal map
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMapImport.html
    • UID: um-standard-shader-material-parameter-normal-map-landing
      • Title: Normal maps
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMapLanding.html
    • UID: um-standard-shader-material-parameter-normal-map-surface-normals
      • Title: Introduction to surface normals
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMapSurfaceNormals.html
    • UID: um-standard-shader-material-parameter-occlusion-map
      • Title: Occlusion maps
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterOcclusionMap.html
    • UID: um-standard-shader-material-parameter-rendering-mode
      • Title: Set the Rendering Mode in the Standard Shader using a script
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterRenderingMode.html
    • UID: um-standard-shader-material-parameters
      • Title: Standard Shader Material Inspector window reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameters.html
    • UID: um-standard-shader-material-parameter-smoothness
      • Title: Configure smoothness with the Standard Shader
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterSmoothness.html
    • UID: um-standard-shader-material-parameter-specular
      • Title: Configure specular reflections in the Standard Shader
      • URL: https://docs.unity3d.com/Manual/StandardShaderMaterialParameterSpecular.html
    • UID: um-standard-shader-metallic-vs-specular
      • Title: Choose a metallic or specular shader in the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/StandardShaderMetallicVsSpecular.html
    • UID: um-standard-shader-texture-maps
      • Title: Texture maps
      • URL: https://docs.unity3d.com/Manual/StandardShaderTextureMaps.html
    • UID: um-standard-shader-transparency
      • Title: Make a material transparent
      • URL: https://docs.unity3d.com/Manual/StandardShaderTransparency.html
    • UID: um-state-machine-basics
      • Title: State Machine Basics
      • URL: https://docs.unity3d.com/Manual/StateMachineBasics.html
    • UID: um-state-machine-behaviours
      • Title: State Machine Behaviours
      • URL: https://docs.unity3d.com/Manual/StateMachineBehaviours.html
    • UID: um-state-machine-transitions
      • Title: State Machine Transitions
      • URL: https://docs.unity3d.com/Manual/StateMachineTransitions.html
    • UID: um-static-batching-enable
      • Title: Batch meshes at runtime
      • URL: https://docs.unity3d.com/Manual/static-batching-enable.html
    • UID: um-static-body-type-fundamentals
      • Title: Static Body Type fundamentals
      • URL: https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/static/static-body-type-fundamentals.html
    • UID: um-static-body-type-landing
      • Title: Static Body Type
      • URL: https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/static/static-body-type-landing.html
    • UID: um-static-objects
      • Title: Static GameObjects
      • URL: https://docs.unity3d.com/Manual/StaticObjects.html
    • UID: um-status-bar
      • Title: The status bar
      • URL: https://docs.unity3d.com/Manual/StatusBar.html
    • UID: um-stp-enable
      • Title: Enable Spatial-Temporal Post-processing in URP
      • URL: https://docs.unity3d.com/Manual/urp/stp/stp-enable.html
    • UID: um-streaming-assets
      • Title: Include additional files in a build
      • URL: https://docs.unity3d.com/Manual/StreamingAssets.html
    • UID: um-structure-of-xcode-project
      • Title: Structure of a Unity Xcode project
      • URL: https://docs.unity3d.com/Manual/StructureOfXcodeProject.html
    • UID: um-supporting-presets
      • Title: Supporting presets for custom types
      • URL: https://docs.unity3d.com/Manual/SupportingPresets.html
    • UID: um-surface-shaders-language-reference
      • Title: Surface Shader language reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/surface-shaders-language-reference.html
    • UID: um-surface-shaders-language-reference-input-structure
      • Title: Surface Shader input structure reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/surface-shaders-language-reference-input-structure.html
    • UID: um-surface-shaders-language-reference-optional-directives
      • Title: Surface Shader optional directives reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/surface-shaders-language-reference-optional-directives.html
    • UID: um-surface-shaders-language-reference-required-directives
      • Title: Surface Shader required directives reference for the Built-In Render Pipeline
      • URL: https://docs.unity3d.com/Manual/surface-shaders-language-reference-required-directives.html
    • UID: um-svt-cache-management
      • Title: Cache Management for Virtual Texturing
      • URL: https://docs.unity3d.com/Manual/svt-cache-management.html
    • UID: um-svt-enable-in-project
      • Title: Enabling Streaming Virtual Texturing in your project
      • URL: https://docs.unity3d.com/Manual/svt-enable-in-project.html
    • UID: um-svt-error-material
      • Title: Virtual Texturing error material
      • URL: https://docs.unity3d.com/Manual/svt-error-material.html
    • UID: um-svt-how-it-works
      • Title: How Streaming Virtual Texturing works
      • URL: https://docs.unity3d.com/Manual/svt-how-it-works.html
    • UID: um-svt-marking-textures
      • Title: [Marking textures as \Virtual Texturing Only](xref:um-svt-marking-textures)
      • URL: https://docs.unity3d.com/Manual/svt-marking-textures.html
    • UID: um-svt-requirements-compatibility
      • Title: Streaming Virtual Texturing requirements and compatibility
      • URL: https://docs.unity3d.com/Manual/svt-requirements-compatibility.html
    • UID: um-svt-streaming-virtual-texturing
      • Title: Streaming Virtual Texturing
      • URL: https://docs.unity3d.com/Manual/svt-streaming-virtual-texturing.html
    • UID: um-svt-use-in-shader-graph
      • Title: Using Streaming Virtual Texturing in Shader Graph
      • URL: https://docs.unity3d.com/Manual/svt-use-in-shader-graph.html
    • UID: um-sweep-based-ccd
      • Title: Sweep-based CCD
      • URL: https://docs.unity3d.com/Manual/sweep-based-ccd.html
    • UID: um-system-requirements
      • Title: System requirements for Unity 6.2
      • URL: https://docs.unity3d.com/Manual/system-requirements.html
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