Create, rename, delete, and activate shortcut profiles using the Profile list dropdown in the Shortcuts window, or save and load profiles as JSON files.
To create a new profile:
The new profile is now active.
To activate a different profile:
The selected profile is now active.
To rename an existing profile:
The profile now appears with the new name.
To delete an existing profile:
The dialog closes and the active profile reverts to the Default profile.
To save the active shortcut profile to disk:
From the Shortcuts window, select Export. The Export Profile dialog appears.
By default, Unity saves the file using the same name as the active profile. To use a different name for the exported file, enter the name in Save As.
Note: Even if you change the name of the file, the JSON file still stores the name of the active shortcut profile in the m_Id property, not the file name. Re-importing the file might therefore cause a name clash with the original shortcut profile.
By default, Unity saves the file to the root folder of your Unity project. To save it to a different location, select another folder from the Where dropdown.
Select Save. Unity writes a JSON file to the selected folder.
You can now share this file with a different project or user.
To load a saved shortcut profile:
The imported shortcut profile is now active.