Before building and delivering your UWP application, you can learn more about build settings, IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building projects for some platforms. More info
See in Glossary scripting backendA framework that powers scripting in Unity. Unity supports three different scripting backends depending on target platform: Mono, .NET and IL2CPP. Universal Windows Platform, however, supports only two: .NET and IL2CPP. More info
See in Glossary, and deployment.
|Universal Windows Platform build settings||Refer to the UI(User Interface) Allows a user to interact with your application. More info
See in Glossary description of UWP Build Settings.
|UWP: Generated project with IL2CPP scripting backend||Understand how Unity builds your application with IL2CPP.|
|UWP: Plugins on IL2CPP scripting backend||Understand the different plugins used in IL2CPP scripting backend.|
|UWP: Debugging on IL2CPP scripting backend||Debug your UWP build.|
|Universal Windows Platform: Deployment||Deploy a UWP build.|
|Windows Device Portal Deployment||Use the Device Portal to build and run your application on a remote device.|