Version: 2020.3
Scriptable Render Pipeline (SRP) Batcher
Creating a custom render pipeline based on the Scriptable Render Pipeline

Creating a custom render pipeline

Unity provides two prebuilt render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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based on the Scriptable Render Pipeline (SRP): the High Definition Render Pipeline (HDRP), and the Universal Render Pipeline (URP). HDRP and URP offer extensive customization options; however, if you want even more control over your rendering pipeline, you can create your own custom render pipeline based on SRP.

Read this documentation if you want to create your own custom SRP, if you want to create a custom version of URP or HDRP, or if you want to understand how SRP works on a fundamental level.

This section contains the following pages:

Scriptable Render Pipeline (SRP) Batcher
Creating a custom render pipeline based on the Scriptable Render Pipeline