Version: 2019.3
LanguageEnglish
  • C#

Shader.GetPropertyDefaultVectorValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector4 GetPropertyDefaultVectorValue(int propertyIndex);

Parameters

propertyIndexThe index of the shader property.

Description

Returns the default Vector4 value of the shader property at the specified index.

The shader property declaration block specifies the default value.

If Unity cannot find a property at the specified index, the function throws an ArgumentOutOfRangeException. If the property type is not Color or Vector, the function throws an ArgumentException.</description>