Specifies which parts of the render state that is overriden.
In order to override multiple parts of the render state, the desired values should be logically OR'd together.
See Also: RenderStateBlock.
| Nothing | No render states are overridden. | 
| Blend | When set, the blend state is overridden. | 
| Raster | When set, the raster state is overridden. | 
| Depth | When set, the depth state is overridden. | 
| Stencil | When set, the stencil state and reference value is overridden. | 
| Everything | When set, all render states are overridden. |