This version of Unity is unsupported.

ScriptPlayable<T0>

struct in UnityEngine.Playables

/

Implemented in:UnityEngine.CoreModule


Implements interfaces:IPlayable

Description

A IPlayable implementation that contains a PlayableBehaviour for the PlayableGraph. PlayableBehaviour can be used to write custom Playable that implement their own PrepareFrame callback.

A branch of a PlayableGraph must be connected to an output to be evaluated.

NOTE: You can use PlayableExtensions methods with ScriptPlayable objects.