class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
/
Implemented in:UnityEditor
Class with information about an object on a Prefab instance with overridden properties.
| coupledOverride | Access the coupled component modifications of the object being overidden, if present. | 
| instanceObject | The object on the Prefab instance. | 
| Apply | See PrefabOverride.Apply. | 
| GetAssetObject | See PrefabOverride.GetAssetObject. | 
| Revert | See PrefabOverride.Revert. | 
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |