Version: 2019.3
LanguageEnglish
  • C#

UnityEngine.InputLegacyModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The InputLegacy module implements the Input class used to read player Input.

Classes

AndroidInputAndroidInput provides support for off-screen touch input, such as a touchpad.
CompassInterface into compass functionality.
GyroscopeInterface into the Gyroscope.
InputInterface into the Input system.
LocationServiceInterface into location functionality.

Structs

AccelerationEventStructure describing acceleration status of the device.
LocationInfoStructure describing device location.
TouchStructure describing the status of a finger touching the screen.

Enumerations

DeviceOrientationDescribes physical orientation of the device as determined by the OS.
IMECompositionModeControls IME input.
LocationServiceStatusDescribes location service status.
TouchPhaseDescribes phase of a finger touch.
TouchTypeDescribes whether a touch is direct, indirect (or remote), or from a stylus.