class in UnityEngine.VFX
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CloseThe spawn state of a Spawn system.
delayAfterLoop | The current delay time that the VFXSpawner waits for after it finishes a loop. |
delayBeforeLoop | The current delay time that the VFXSpawner waits for before it starts a loop. |
deltaTime | The current delta time. |
loopCount | The current loop count. |
loopDuration | The duration of the looping state. |
loopIndex | The current index of loop. |
loopState | The current state of VFXSpawnerState. |
newLoop | This boolean indicates if a new loop has just started. |
playing | The current playing state. |
spawnCount | The current Spawn count. |
totalTime | The accumulated delta time since the last Play event. |
vfxEventAttribute | Gets the modifiable current event attribute (Read Only). |