Values for the raster state.
See Also: ShaderLab: Culling & Depth Testing.
| defaultValue | Default values for the raster state. | 
| cullingMode | Controls which sides of polygons should be culled (not drawn). | 
| depthClip | Enable clipping based on depth. | 
| offsetFactor | Scales the maximum Z slope. | 
| offsetUnits | Scales the minimum resolvable depth buffer value. | 
| RasterState | Creates a new raster state with the given values. |