struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseFilter settings for ScriptableRenderContext.DrawRenderers.
FilteringSettings describes how to filter the given set of visible objects to render.
See Also: ScriptableRenderContext.DrawRenderers.
defaultValue | Provides a set of default values that causes no filtering to occur. |
excludeMotionVectorObjects | Set to true to exclude objects that are currently in motion from rendering. The default value is false. |
layerMask | Only render objects in the given layer mask. |
renderingLayerMask | The rendering layer mask to use when filtering available renderers for drawing. |
renderQueueRange | Render objects whose material render queue in inside this range. |
sortingLayerRange | Render objects whose sorting layer is inside this range. |
FilteringSettings | Create a draw settings struct. |