Before you start developing apps on Unity WebGL, you might want to consider reading this section.
This section covers the following WebGL topics:
页面 | 描述 |
---|---|
WebGL Player settings | Refer to the UI description of WebGL Player settings. |
Interaction with browser scripting | The different methods used for browser scripting in WebGL. |
WebGL Native plug-ins for Emscripten | WebGL native plug-ins for Emscripten. |
Memory in WebGL | How to manage memory in WebGL. |
Caching in WebGL | Customize the WebGL cache behavior. |
WebGL graphics | How to use the WebGL Graphics API. |
Audio in WebGL | Information about audio capabilities in WebGL. |
Video playback in WebGL | Information about the video playback capabilities that WebGL supports. |
Texture compression in WebGL | Information about using texture compression in WebGL. |
Embedded resources on WebGL | Information about embedded resources in WebGL. |
Input in WebGL | The various input types that Unity WebGL supports. |
Configure a WebGL Canvas size | Configure the visible size of the WebGL canvas element. |
WebGL browser access | Manage browser authorization to access a device feature (webcam). |
WebGL networking | How to use networking in WebGL. |
Cursor locking and full-screen mode in WebGL | Cursor locking and full-screen mode support in WebGL. |
WebGL performance considerations | WebGL performance considerations. |
Debug and troubleshoot WebGL builds | Debug and troubleshoot WebGL builds. |