Use the Sprite Editor to prepare sprites for your Unity project by slicing large textures or sprite sheets into separate sprites.
| Topic | 描述 |
|---|---|
| Use the Sprite Editor | Learn how to open and use the Sprite Editor. |
| Automatic slicing | Apply automatic slicing to your sprites. |
| Resize polygons | Change the shape, size, and pivot position of your sprites. |
| Custom Outline | Edit the shape of the mesh that Unity renders the sprite texture on. |
| Custom Physics Shape | Edit a sprite’s Physics Shape. |
| Secondary Textures | Associate additional textures with edited sprites. |
| Sprite Editor Data Provider API | Add, change, and remove sprite data in a custom importer or editor tool. |