You can create a Dedicated Server build through either of the following ways:
To create a Dedicated Server build through the Unity Editor:
Tip: You can further configure the Dedicated Server build through the Player settings.
To create a Dedicated Server build through a script:
Set buildPlayerOptions.subtarget
to (int)StandaloneBuildSubtarget.Server
. For example, refer to the following code snippet.
buildPlayerOptions.target = BuildTarget.StandaloneWindows;
// SubTarget expects an integer.
buildPlayerOptions.subtarget = (int)StandaloneBuildSubtarget.Server;
Refer to Creating and Using Scripts to learn more.
To create a Dedicated Server build through the command line, use the -standaloneBuildSubtarget Server
argument. For example, refer to the following code snippet.
-buildTarget Linux64 -standaloneBuildSubtarget Server