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Gyroscope.rotationRateUnbiased

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public var rotationRateUnbiased: Vector3;
public Vector3 rotationRateUnbiased;

Description

Returns unbiased rotation rate as measured by the device's gyroscope.

The rotation rate is given as a Vector3 representing the speed of rotation around each of the three axes in radians per second. This value has been processed to remove "bias" and give a more accurate measurement. The raw value reported by the gyroscope hardware can be obtained with the rotationRate property.

#pragma strict
public var shakeSpeed: float;
public var shakeSound: AudioClip;
var audio: AudioSource;
function Start() {
	audio = GetComponent.<AudioSource>();
}
function Update() {
	if (Input.gyro.rotationRateUnbiased.y > shakeSpeed && !audio.isPlaying)
		audio.PlayOneShot(shakeSound);
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float shakeSpeed; public AudioClip shakeSound; AudioSource audio; void Start() { audio = GetComponent<AudioSource>(); } void Update() { if (Input.gyro.rotationRateUnbiased.y > shakeSpeed && !audio.isPlaying) audio.PlayOneShot(shakeSound); } }