Navigation mode. Used by Selectable.
#pragma strict // Required when Using UI elements. public var button; function Start() { //Set the navigation to the mode "Vertical". if (button.navigation.mode == Navigation.Mode.Vertical) { Debug.Log("The button's navigation mode is Vertical"); } }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public Button button;
void Start () { //Set the navigation to the mode "Vertical". if (button.navigation.mode == Navigation.Mode.Vertical) { Debug.Log("The button's navigation mode is Vertical"); } } }
None | No navigation. |
Horizontal | Horizontal Navigation. |
Vertical | Vertical navigation. |
Automatic | Automatic navigation. |
Explicit | Explicit navigaion. |