Target iOS device.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
iPhoneOnly |
iPhone/iPod Only. |
iPadOnly |
iPad Only. |
iPhoneAndiPad |
Universal : iPhone/iPod + iPad. |