BuildTargetGroup Enumeration

Build target group.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: BuildPipeline.BuildPlayer, BuildTarget.

Values
Unknown

Unknown target.

Standalone

Mac/PC standalone target.

WebPlayer

Mac/PC webplayer target.

Wii

Nintendo Wii target.

iPhone

Apple iOS target.

PS3

Sony Playstation 3 target.

XBOX360

Microsoft XBOX360 target.

Android

Android target.

GLESEmu

GLESEmu target.

NaCl

FlashPlayer

Flash player target.