LightmapBakeQuality Enumeration

Bake quality setting for LightmapEditorSettings.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: LightmapEditorSettings.quality.

Values
High

High quality bake for final renderings.

Low

Low quality bake for preview renderings.