Target GLES graphics.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
OpenGLES_1_x |
Open GLES 1.x. |
OpenGLES_2_0 |
Open GLES 2.0. |