TargetGlesGraphics Enumeration

Target GLES graphics.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Values
OpenGLES_1_x

Open GLES 1.x.

OpenGLES_2_0

Open GLES 2.0.