ModelImporterAnimationType Enumeration

Animation mode for ModelImporter.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: ModelImporter.animationType.

Values
None

Generate no animation data.

Legacy

Generate a legacy animation type.

Generic

Generate a generic animator.

Human

Generate a human animator.