Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| Large |
Large == progressBarStyleLarge. |
| InversedLarge |
Inversed Large == progressBarStyleLargeInverse. |
| Small |
Small == progressBarStyleSmall. |
| InversedSmall |
Inversed Small == progressBarStyleSmallInverse. |
| DontShow |
Don't Show. |