Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Large |
Large == progressBarStyleLarge. |
InversedLarge |
Inversed Large == progressBarStyleLargeInverse. |
Small |
Small == progressBarStyleSmall. |
InversedSmall |
Inversed Small == progressBarStyleSmallInverse. |
DontShow |
Don't Show. |