Custom mouse cursor shapes used with EditorGUIUtility.AddCursorRect.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Arrow |
Normal pointer arrow. |
Text |
Text cursor. |
ResizeVertical |
Vertical resize arrows. |
ResizeHorizontal |
Horizontal resize arrows. |
Link |
Arrow with a Link badge (for assigning pointers). |
SlideArrow |
Arrow with small arrows for indicating sliding at number fields. |
ResizeUpRight |
Resize up-right for window edges. |
ResizeUpLeft |
Resize up-Left for window edges. |
MoveArrow |
Arrow with the move symbol next to it for the sceneview. |
RotateArrow |
Arrow with the rotate symbol next to it for the sceneview. |
ScaleArrow |
Arrow with the scale symbol next to it for the sceneview. |
ArrowPlus |
Arrow with the plus symbol next to it. |
ArrowMinus |
Arrow with the minus symbol next to it. |
Pan |
Cursor with a dragging hand for pan. |
Orbit |
Cursor with an eye for orbit. |
Zoom |
Cursor with a magnifying glass for zoom. |
FPS |
Cursor with an eye and stylized arrow keys for FPS navigation. |
CustomCursor |
The current user defined cursor. |