PS3BuildSubtarget Enumeration

Target PS3 build platform.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: EditorUserBuildSettings.ps3BuildSubtarget.

Values
PCHosted

Build package that it's hosted on the PC.

HddTitle

Build a package suited for DLC Submission.

BluRayTitle

Build a package suited for BluRay Submission.