Mip map filter for TextureImporter.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: TextureImporter.mipmapFilter.
BoxFilter |
Box mipmap filter. |
KaiserFilter |
Kaiser mipmap filter. |