WiiHio2Usage.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
None |
None, Hio2 isn't used at all. |
Profiler |
Profiler, Hio2 is used for Wii profiler functionality. |
Automation |
Automation, Hio2 is used for connecting to CWAutomation program. |