User message types.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: EditorGUI.HelpBox, EditorGUILayout.HelpBox.
None |
Neutral message. |
Info |
Info message. |
Warning |
Warning message. |
Error |
Error message. |