The following standard controls are built into UIElements :
The Contextual Menu control is a standard control that displays a set of choices or actions, depending on the context. This context is usually the current selection, but the context can be anything.
This topic demonstrates how to add a contextual menu, explains its callbacks, and shows how to respond to user selection.
To display a contextual menu, call ContextualMenuManager.DisplayMenu()
in the callback for the event that triggers displaying the contextual menu.
For example, to display a contextual menu when the right mouse click is released, add the following code to the callback for the OnMouseUpEvent
:
// In a VisualElement subclass
void OnMouseUpEvent(MouseUpEvent evt)
{
if (elementPanel == null || elementPanel.contextualMenuManager == null)
return;
if (evt.button != MouseButton.RightMouse || evt.modifiers != EventModifiers.None)
return;
elementPanel.contextualMenuManager.DisplayMenu(evt, this);
evt.StopPropagation();
evt.PreventDefault();
}
In the above example, ContextualMenuManager.DisplayMenu()
sends the ContextualMenuPopulateEvent
event targert as the second argument of DisplayMenu()
. This event is propagated to the visual element tree, along the propagation path: from the root of the visual tree to the event target, then back up the visual tree to the root. Along the propagation path, the elements with a callback for the ContextualMenuPopulateEvent
event can add, remove, or modify items in the contextual menu.
The above example also shows how to use StopPropagation
, and how to prevent an element from being displayed with PreventDefault()
.
To add a contextual menu, attach the ContextualMenuManipulator
manipulator to a visual element. This manipulator adds a callback that displays a contextual menu after either a right button mouse up event, or a menu key up event. The ContextualMenuManipulator
manipulator also adds a callback that responds to a ContextualMenuPopulateEvent
.
This installed callback also calls the delegate to populate the contextual menu. You provide the delegate when you instantiate the manipulator. The following code example shows how to do this:
void InstallManipulator(VisualElement element)
{
ContextualMenuManipulator m = new ContextualMenuManipulator(MyDelegate);
m.target = element;
}
void MyDelegate(ContextualMenuPopulateEvent event)
{
// Modify event.menu
event.menu.AppendAction("Properties", DisplayProperties, DropdownMenu.MenuAction.AlwaysEnabled);
}
void DisplayProperties(DropdownMenu.MenuAction menuItem)
{
// ...
}
When an element receives a ContextualMenuPopulateEvent
, it adds menu items to the contextual menu by calling either DropdownMenu.InsertAction()
or DropdownMenu.AppendAction()
.
Each of these functions take two callbacks as parameters. The first callback is executed when the user selects the item in the menu. The second callback is executed before displaying the menu. The second callback also checks whether the menu item is enabled.
Both callbacks receive a MenuAction
as a parameter. The MenuAction
represents the menu item and has the following other useful properties:
MenuAction.userData
contains a reference to user data that might have been used with AppendAction()
or InsertAction()
.MenuAction.eventInfo
contains information about the event that triggered
the display of the contextual menu. Use MenuAction.eventInfo
in the action that responds to the event. For example, you can use the mouse position to create and place an object based on the selected contextual menu item.Did you find this page useful? Please give it a rating: