The GPU Usage ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating or in your game logic. More info
See in Glossary displays where GPU time is spent in your game. When you select this Profiler, the lower pane displays hierarchical time data for the selected frame. Select an item from the Hierarchy to see a breakdown of contributions in the right-hand panel. See documentation on the Profiler window to learn more about the information in the Profiler.
Note that GPU profiling is disabled when Graphics Jobs (Experimental) is enabled in the Player settings. See documentation on Standalone Player settings for more information. On macOS, GPU profiling is only available under OSX 10.9 Mavericks and later versions.
Platform | Graphics API | Status |
---|---|---|
Windows | D3D9, D3D11, D3D12, OpenGL coreThe back-end Unity uses to support the latest OpenGL features on Windows, MacOS X and Linux. More info See in Glossary, OpenGL ES 2.0, OpenGL ES 3.x, Vulkan |
Supported. |
Mac OS X | OpenGL core | Supported. |
Metal | Not available. Use XCode’s GPU Frame Debugger UI(User Interface) Allows a user to interact with your application. More info See in Glossary instead. |
|
Linux | OpenGL core, Vulkan | Supported. |
PlayStation 4 | libgnm | Supported (an alternative is Razor). |
Xbox OneMicrosoft’s eighth generation video game console. See in Glossary |
D3D11 | Supported (an alternative is PIX). |
WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info See in Glossary |
WebGL 1.0 and WebGL 2.0 | Not available. |
Android | OpenGL ES 2.0, OpenGL ES 3.x | Supported only on devices running NVIDIA or Intel GPUs. |
Vulkan | Supported | |
iOSApple’s mobile operating system. More info See in Glossary, tvOS |
Metal, OpenGL ES 2.0, OpenGL ES 3.0 | Not available. Use XCode’s GPU Frame Debugger UI instead. |
Tizen | OpenGL ES 2.0 | Not available. |
The Editor supports profiling on Windows with Direct3D 9 and Direct3D 11 APIs only. This has both advantages and disadvantages: it is convenient for quick profiling, because it means you don’t need to build the Player; however, the Profiler is affected by the overhead of running the Unity Editor, which can make the profiling results less accurate.
2017–11–21 Page published with limited editorial review
Removed Samsung TV support.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thanks for helping to make the Unity documentation better!
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.