platform | The platform for which settings are required (see options below). |
maxTextureSize | ピクセル単位の幅/高さの最大サイズ |
textureFormat | Format of the texture for the given platform. |
compressionQuality | 圧縮している場合のクオリティーレベル。0...100 の JPEG 品質設定のようなレベルで指定できます。 |
etc1AlphaSplitEnabled | Status of the ETC1 and alpha split flag. |
bool True if the platform override was found, false if no override was found.
Gets platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "XboxOne", "Nintendo Switch" and "tvOS".
using UnityEngine; using UnityEditor; using UnityEngine.UI; using System.Collections;
public class DisplayInfo : EditorWindow { [MenuItem("PlatformSettings/GetSettingsForAndroid")] static void GetAndroidSettings() { string platformString = "Android"; int platformMaxTextureSize = 0; TextureImporterFormat platformTextureFmt; int platformCompressionQuality = 0; bool platformAllowsAlphaSplit = false;
TextureImporter ti = (TextureImporter)TextureImporter.GetAtPath("Assets/characters.png"); if (ti.GetPlatformTextureSettings(platformString, out platformMaxTextureSize, out platformTextureFmt, out platformCompressionQuality, out platformAllowsAlphaSplit)) { Debug.Log("Found some overrides for platform: " + platformString); } } }
platform | 取得するプラットフォーム名 |
maxTextureSize | ピクセル単位の幅/高さの最大サイズ |
textureFormat | テクスチャ形式 |
compressionQuality | 圧縮している場合のクオリティーレベル。0...100 の JPEG 品質設定のようなレベルで指定できます。 |
bool True if the platform override was found, false if no override was found.
Gets platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "XboxOne", "Nintendo Switch" and "tvOS".
platform | 取得するプラットフォーム名 |
maxTextureSize | ピクセル単位の幅/高さの最大サイズ |
textureFormat | テクスチャ形式 |
bool True if the platform override was found, false if no override was found.
Gets platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "XboxOne", "Nintendo Switch" and "tvOS".
platform | 取得するプラットフォーム名 |
TextureImporterPlatformSettings A TextureImporterPlatformSettings structure containing the platform parameters.
Gets platform specific texture settings.
Returns the parameters for the chosen platform. The options for the platform string are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "XboxOne", "Nintendo Switch" and "tvOS".
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