Manage asset packs at runtime
Single-pass stereo rendering for Android

Graphics for Android

This section of the User Manual contains Android-specific graphics information.

Topic 描述
Single-pass stereo instancing Explains how to use single-pass stereo rendering in your Android application.
Framebuffer orientation Explains how to manually match the application’s frame buffer to the Android device’s native orientation.

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Manage asset packs at runtime
Single-pass stereo rendering for Android