Version: 5.6


class in UnityEditor

매뉴얼로 전환


Base class from which asset importers for specific asset types derive.


assetBundleNameGet or set the AssetBundle name.
assetBundleVariantGet or set the AssetBundle variant.
assetPathThe path name of the asset for this importer. (Read Only)
userDataGet or set any user data.

Public 함수

SaveAndReimportSave asset importer settings if asset importer is dirty.
SetAssetBundleNameAndVariantSet the AssetBundle name and variant.

정적 함수

GetAtPathRetrieves the asset importer for the asset at path.