Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

FrameData

struct in UnityEngine.Experimental.Director

매뉴얼로 전환

설명

This structure contains the frame information a Playable receives in Playable.PrepareFrame.

변수

deltaTimeTime difference between this frame and the preceding frame.
effectiveSpeedThe accumulated speed of the Playable during the PlayableGraph traversal.
effectiveWeightThe accumulated weight of the Playable during the PlayableGraph traversal.
evaluationTypeIndicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called.
frameIdThe current frame identifier.
seekOccurredIndicates that the local time was explicitly set.
weightThe weight of the current Playable.