Version: 2022.2
언어: 한국어



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The lightmode. A light can be real-time, mixed, baked or unknown. Unknown lights will be ignored by the baking backends.


RealtimeThe light is real-time. No contribution will be baked in lightmaps or light probes.
MixedThe light is mixed. Mixed lights are interpreted based on the global light mode setting in the lighting window.
BakedThe light is fully baked and has no real-time component.
UnknownThe light should be ignored by the baking backends.