Control how a Particle System calculates its velocity.
Transform | Calculate the Particle System velocity by using the Transform component. |
Rigidbody | Calculate the Particle System velocity by using a Rigidbody or Rigidbody2D component, if one exists on the GameObject. |
Custom | When the Particle System calculates its velocity, it instead uses the custom value set in ParticleSystem.MainModule.emitterVelocity. |