Version: 2022.2
언어: 한국어

RequestToUseMobileDataAsyncOperation

class in UnityEngine.Android

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다음으로부터 상속:CustomYieldInstruction

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설명

Represents an asynchronous operation that requests to use mobile data to download Android asset packs.

AndroidAssetPacks.RequestToUseMobileDataAsync returns an instance of this class. You can yield until the operation completes, or manually check whether it's done using isDone or keepWaiting properties. See Also: AndroidAssetPacks.RequestToUseMobileDataAsync.

변수

isDoneChecks if the operation is finished.
keepWaitingChecks if the operation is still running.
resultIndicates whether the end user allowed the application to use mobile data to download Android asset packs.

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변수

keepWaitingIndicates if coroutine should be kept suspended.