Global Namespace
AddressablesPlayerBuildProcessor
Properties
BuildAddressablesOverride
callbackOrder
Methods
PrepareForBuild
PackedPlayModeBuildLogs
Properties
RuntimeBuildLogs
PackedPlayModeBuildLogs.RuntimeBuildLog
Constructors
RuntimeBuildLog
Fields
Message
Type
RevertUnchangedAssetsToPreviousAssetState
Methods
Run
UnityEditor.AddressableAssets
AddressableAssetSettingsDefaultObject
Fields
kDefaultConfigAssetName
kDefaultConfigFolder
kDefaultConfigObjectName
Properties
DefaultAssetPath
Settings
SettingsExists
Methods
GetSettings
UnityEditor.AddressableAssets.Build
AddressableAssetBuildResult
Properties
Duration
Error
FileRegistry
LocationCount
OutputPath
Methods
CreateResult
AddressablesBuildMenuNewBuild
Properties
BuildMenuPath
Order
SelectableBuildScript
Methods
OnPostbuild
OnPrebuild
AddressablesBuildMenuUpdateAPreviousBuild
Properties
BuildMenuPath
Order
SelectableBuildScript
Methods
OnPostbuild
OnPrebuild
AddressablesContentState
Fields
cachedBundles
cachedInfos
editorVersion
playerVersion
remoteCatalogLoadPath
AddressablesDataBuilderInput
Constructors
AddressablesDataBuilderInput
Fields
RuntimeCatalogFilename
RuntimeSettingsFilename
Properties
AddressableSettings
PlayerVersion
PreviousContentState
ProfilerEventsEnabled
Registry
Target
TargetGroup
AddressablesPlayerBuildResult
Properties
AssetBundleBuildResults
ContentStateFilePath
IsUpdateContentBuild
RemoteCatalogHashFilePath
RemoteCatalogJsonFilePath
AddressablesPlayerBuildResult.BundleBuildResult
Fields
Crc
FilePath
Hash
InternalBundleName
SourceAssetGroup
AddressablesPlayModeBuildResult
AnalyzeSystem
Methods
DeserializeData
RegisterNewRule
SerializeData
AssetState
Fields
guid
hash
Methods
Equals
BuildScript
Fields
buildCompleted
BuildUtility
Methods
CheckModifiedScenesAndAskToSave
GetNameWithHashNaming
IsEditorAssembly
CachedAssetState
Fields
asset
bundleFileId
data
dependencies
groupGuid
Methods
Equals
CachedBundleState
Fields
bundleFileId
data
CheckForContentUpdateRestrictionsOptions
ContentUpdateScript
Fields
GroupFilterFunc
Properties
PreviousContentStateFileCachePath
Methods
BuildContentUpdate
CreateContentUpdateGroup
GatherModifiedEntries
GatherModifiedEntriesWithDependencies
GetContentStateDataPath
LoadContentState
SaveContentState
ContentUpdateScript.ContentUpdateContext
Fields
BundleToInternalBundleIdMap
ContentState
GuidToPreviousAssetStateMap
IdToCatalogDataEntryMap
PreviousAssetStateCarryOver
Registry
WriteData
FileRegistry
Constructors
FileRegistry
Methods
AddFile
GetFilePathForBundle
GetFilePaths
RemoveFile
ReplaceBundleEntry
IDataBuilder
Properties
Name
Methods
BuildData
CanBuildData
ClearCachedData
IDataBuilderResult
Properties
Duration
Error
FileRegistry
LocationCount
OutputPath
LinkXmlGenerator
Methods
AddTypes
Save
SetTypeConversion
MonoScriptBundleNaming
SceneManagerState
Methods
AddScenesForPlayMode
Record
Restore
ShaderBundleNaming
UnityEditor.AddressableAssets.Build.AnalyzeRules
AddressablesAnalyzeResultData
Methods
OnAfterDeserialize
OnBeforeSerialize
AnalyzeResultData
Methods
OnAfterDeserialize
OnBeforeSerialize
AnalyzeRule
Fields
kDelimiter
noErrors
Properties
CanFix
ruleName
Methods
ClearAnalysis
FixIssues
RefreshAnalysis
AnalyzeRule.AnalyzeResult
Properties
resultName
severity
BundleRuleBase
Properties
AllBundleInputDefs
CanFix
ExtractData
ResourcesToDependencies
Results
Methods
BuildAndGetResourceDependencies
BuiltInResourcesToDependenciesMap
CalculateBuiltInResourceDependenciesToBundleDependecies
CalculateInputDefinitions
ClearAnalysis
ConvertBundleName
ConvertBundleNamesToGroupNames
CreateUniqueBundle
FixIssues
GetAllBundleDependencies
GetBuildContext
GetImplicitGuidsForBundle
GetImplicitGuidToFilesMap
GetResourcePaths
IntersectResourcesDepedenciesWithBundleDependencies
IsValidPath
RefreshAnalysis
RefreshBuild
BundleRuleBase.ResultData
Fields
AssetBundleName
AssetPath
ResourcePath
CheckBundleDupeDependencies
Properties
CanFix
CheckDupeResults
ruleName
Methods
CalculateDuplicates
CheckForDuplicateDependencies
ClearAnalysis
FixIssues
RefreshAnalysis
CheckBundleDupeDependencies.CheckDupeResult
Fields
AssetPath
DuplicatedFile
DuplicatedGroupGuid
Group
CheckBundleDupeDependencies.ExtraCheckBundleDupeData
Fields
ResultsInverted
CheckResourcesDupeDependencies
Properties
CanFix
ruleName
Methods
FixIssues
GetResourcePaths
RefreshAnalysis
CheckSceneDupeDependencies
Properties
CanFix
ruleName
Methods
FixIssues
GetResourcePaths
RefreshAnalysis
UnityEditor.AddressableAssets.Build.BuildPipelineTasks
AddHashToBundleNameTask
Properties
Version
Methods
Run
BuildLayoutGenerationTask
Properties
BundleNameRemap
Version
Methods
Run
ExtractDataTask
Properties
BuildCache
BuildContext
DependencyData
Version
WriteData
Methods
Run
GenerateLocationListsTask
Properties
Version
Methods
ProcessInput
Run
GenerateLocationListsTask.Input
Fields
AddressableAssetEntries
AssetToAssetInfo
AssetToFiles
BundleToAssetGroup
FileToBundle
Logger
Settings
Target
GenerateLocationListsTask.Output
Fields
AssetGroupToBundles
BundleToExpandedBundleDependencies
BundleToImmediateBundleDependencies
Locations
ProviderTypes
UnityEditor.AddressableAssets.Build.DataBuilders
AddressableAssetsBuildContext
Fields
assetEntries
assetGroupToBundles
bundleToAssetGroup
bundleToExpandedBundleDependencies
bundleToImmediateBundleDependencies
locations
providerTypes
runtimeData
settings
Properties
Settings
AddressableAssetsBundleBuildParameters
Constructors
AddressableAssetsBundleBuildParameters
Methods
GetCompressionForIdentifier
BuildScriptBase
Fields
instanceProviderType
sceneProviderType
Properties
Log
Name
Methods
BuildData
BuildDataImplementation
CanBuildData
ClearCachedData
CreateLocationsForPlayerData
DeleteFile
IsDataBuilt
ProcessAllGroups
ProcessGroup
WriteFile
BuildScriptFastMode
Properties
Name
Methods
BuildDataImplementation
CanBuildData
ClearCachedData
IsDataBuilt
ProcessGroup
BuildScriptPackedMode
Properties
Name
Methods
BuildDataImplementation
CanBuildData
ClearCachedData
ConstructAssetBundleName
DoBuild
IsDataBuilt
PrepGroupBundlePacking
ProcessBundledAssetSchema
ProcessGroup
ProcessGroupSchema
BuildScriptPackedPlayMode
Properties
Name
Methods
BuildDataImplementation
CanBuildData
ClearCachedData
IsDataBuilt
BuildScriptVirtualMode
Properties
Name
Methods
BuildDataImplementation
CanBuildData
ClearCachedData
IsDataBuilt
ProcessGroup
IAddressableAssetsBuildContext
UnityEditor.AddressableAssets.Build.Layout
BuildLayout
Fields
BuiltInBundles
Groups
PackageVersion
UnityVersion
BuildLayout.AssetBundleObjectInfo
Fields
Size
BuildLayout.Bundle
Fields
Compression
Dependencies
ExpandedDependencies
Files
FileSize
Group
Name
BuildLayout.DataFromOtherAsset
Fields
AssetGuid
AssetPath
ObjectCount
ReferencingAssets
SerializedSize
StreamedSize
BuildLayout.ExplicitAsset
Fields
AddressableName
AssetPath
ExternallyReferencedAssets
File
Guid
InternalReferencedExplicitAssets
InternalReferencedOtherAssets
SerializedSize
StreamedSize
BuildLayout.File
Fields
Assets
Bundle
BundleObjectInfo
MonoScriptCount
MonoScriptSize
Name
OtherAssets
PreloadInfoSize
SubFiles
WriteResultFilename
BuildLayout.Group
Fields
Bundles
Guid
Name
PackingMode
Schemas
BuildLayout.SchemaData
Fields
Guid
KvpDetails
Type
BuildLayout.SubFile
Fields
IsSerializedFile
Name
Size
BuildLayoutHelpers
Methods
EnumerateAssets
EnumerateBundles
EnumerateFiles
LayoutLookupTables
Fields
Bundles
Files
GroupLookup
GuidToExplicitAsset
UnityEditor.AddressableAssets.HostingServices
BaseHostingService
Properties
DescriptiveName
HostingServiceContentRoots
InstanceId
IsHostingServiceRunning
Logger
ProfileVariables
Methods
DisambiguateProfileVar
EvaluateProfileString
Log
LogError
LogFormat
LogWarning
OnAfterDeserialize
OnBeforeSerialize
OnGUI
StartHostingService
StopHostingService
HostingServicesManager
Constructors
HostingServicesManager
Properties
GlobalProfileVariables
HostingServices
IsInitialized
Logger
NextInstanceId
RegisteredServiceTypes
Methods
AddHostingService
BatchMode
Initialize
OnAfterDeserialize
OnBeforeSerialize
OnDisable
OnEnable
RefreshGlobalProfileVariables
RemoveHostingService
StartAllServices
StopAllServices
HttpHostingService
Constructors
HttpHostingService
Properties
HostingServiceContentRoots
HostingServicePort
IsHostingServiceRunning
MyHttpListener
ProfileVariables
UploadSpeed
Methods
ConfigureHttpListener
Finalize
FindFileInContentRoots
GetAvailablePort
HandleRequest
IsPortAvailable
OnAfterDeserialize
OnBeforeSerialize
OnGUI
ResetListenPort
Return404
ReturnFile
StartHostingService
StopHostingService
HttpHostingService.ResultCode
IHostingService
Properties
DescriptiveName
HostingServiceContentRoots
InstanceId
IsHostingServiceRunning
Logger
ProfileVariables
Methods
EvaluateProfileString
OnAfterDeserialize
OnBeforeSerialize
OnGUI
StartHostingService
StopHostingService
IHostingServiceConfigurationProvider
Properties
HostingServicesContentRoot
UnityEditor.AddressableAssets.Settings
AddressableAssetBuildSettings
Properties
bundleBuildPath
cleanupStreamingAssetsAfterBuilds
compileScriptsInVirtualMode
LogResourceManagerExceptions
AddressableAssetEntry
Fields
FlaggedDuringContentUpdateRestriction
SubAssets
Properties
address
AssetPath
BundleFileId
guid
IsFolder
IsInResources
IsInSceneList
IsScene
IsSubAsset
labels
MainAsset
MainAssetType
ParentEntry
parentGroup
ReadOnly
TargetAsset
Methods
CreateCatalogEntries
CreateKeyList
GatherAllAssets
GetAssetLoadPath
OnAfterDeserialize
OnBeforeSerialize
SetAddress
SetLabel
ToString
AddressableAssetEntryCollection
Properties
Entries
AddressableAssetGroup
Properties
Default
entries
FlaggedDuringContentUpdateRestriction
Guid
Name
ReadOnly
Schemas
SchemaTypes
Settings
Methods
AddSchema
CanBeSetAsDefault
ClearSchemas
Compare
FindSchema
GatherAllAssets
GetAssetEntry
GetSchema
HasSchema
IsDefaultGroup
OnAfterDeserialize
OnBeforeSerialize
RemoveAssetEntry
RemoveSchema
SetDirty
AddressableAssetGroupSchema
Properties
Group
Methods
OnGUI
OnGUIMultiple
OnSetGroup
SetDirty
ShowAllProperties
ShowMixedValue
AddressableAssetGroupSchemaSet
Properties
Schemas
Types
Methods
AddSchema
ClearSchemas
GetSchema
RemoveSchema
AddressableAssetGroupSchemaTemplate
Properties
Description
DisplayName
Methods
Create
GetTypes
AddressableAssetGroupTemplate
Properties
Description
Name
SchemaObjects
Methods
AddSchema
ApplyToAddressableAssetGroup
FindSchema
GetSchemaByType
GetTypes
HasSchema
RemoveSchema
SetDirty
AddressableAssetProfileSettings
Fields
customEntryString
defaultSettingsPathString
undefinedEntryValue
Methods
AddProfile
CreateValue
EvaluateString
GetAllProfileNames
GetAllVariableIds
GetProfileDataById
GetProfileDataByName
GetProfileId
GetProfileName
GetValueById
GetValueByName
GetVariableNames
RemoveProfile
RemoveValue
RenameProfile
Reset
SetDirty
SetValue
AddressableAssetProfileSettings.ProfileIdData
Constructors
ProfileIdData
Properties
Id
ProfileName
Methods
SetName
AddressableAssetSettings
Fields
DefaultLocalGroupName
kBuildPath
kLoadPath
kLocalBuildPath
kLocalBuildPathValue
kLocalLoadPath
kLocalLoadPathValue
kNewGroupName
kRemoteBuildPath
kRemoteBuildPathValue
kRemoteLoadPath
kRemoteLoadPathValue
PlayerDataGroupName
Properties
ActivePlayerDataBuilder
ActivePlayerDataBuilderIndex
ActivePlayModeDataBuilder
ActivePlayModeDataBuilderIndex
activeProfileId
AssetPath
BuildAddressablesWithPlayerBuild
BuildRemoteCatalog
buildSettings
BundleLocalCatalog
CatalogRequestsTimeout
CertificateHandlerType
CheckForContentUpdateRestrictionsOption
ConfigFolder
ContentStateBuildPath
ContiguousBundles
currentHash
CustomAssetEntryCommands
CustomAssetGroupCommands
DataBuilderFolder
DataBuilders
DefaultGroup
DisableCatalogUpdateOnStartup
DisableVisibleSubAssetRepresentations
GroupFolder
groups
GroupSchemaFolder
GroupTemplateFolder
GroupTemplateObjects
HostingServicesManager
IgnoreUnsupportedFilesInBuild
InitializationObjects
IsPersisted
MaxConcurrentWebRequests
MonoScriptBundleCustomNaming
MonoScriptBundleNaming
NonRecursiveBuilding
OnDataBuilderComplete
OnModification
OptimizeCatalogSize
OverridePlayerVersion
PlayerBuildVersion
profileSettings
RemoteCatalogBuildPath
RemoteCatalogLoadPath
ShaderBundleCustomNaming
ShaderBundleNaming
UniqueBundleIds
Methods
AddDataBuilder
AddGroupTemplateObject
AddInitializationObject
AddLabel
BuildPlayerContent
CleanPlayerContent
Create
CreateAndAddGroupTemplate
CreateAssetReference
CreateGroup
CreateOrMoveEntry
FindAssetEntry
FindGroup
GetAllAssets
GetDataBuilder
GetGroupTemplateObject
GetInitializationObject
GetLabels
InvokeAssetEntryCommand
InvokeAssetGroupCommand
MoveEntries
MoveEntry
RegisterCustomAssetEntryCommand
RegisterCustomAssetGroupCommand
RemoveAssetEntry
RemoveDataBuilder
RemoveGroup
RemoveGroupTemplateObject
RemoveInitializationObject
RemoveLabel
RemoveSchemaTemplate
SetDataBuilderAtIndex
SetDirty
SetGroupTemplateObjectAtIndex
SetInitializationObjectAtIndex
UnregisterCustomAssetEntryCommand
UnregisterCustomAssetGroupCommand
Events
OnModificationGlobal
AddressableAssetSettings.ModificationEvent
AddressableAssetSettings.PlayerBuildOption
AddressablesFileEnumeration
Methods
EnumerateAddressableFolder
CacheInitializationSettings
Properties
Data
Name
Methods
CreateObjectInitializationData
IGroupTemplate
Properties
Description
Name
KeyDataStore
Properties
Keys
OnSetData
Methods
GetData
OnAfterDeserialize
OnBeforeSerialize
SetData
SetDataFromString
ProfileDataSourceSettings
Fields
profileGroupTypes
Methods
Create
CreateDefaultGroupTypes
FindGroupType
GetGroupTypesByPrefix
GetSettings
ISerializationCallbackReceiver.OnAfterDeserialize
ISerializationCallbackReceiver.OnBeforeSerialize
ProfileGroupType
ProfileValueReference
Fields
OnValueChanged
Properties
Id
Methods
GetName
GetValue
SetVariableById
SetVariableByName
ProjectConfigData
Properties
ActivePlayModeIndex
BuildLayoutReportFileFormat
GenerateBuildLayout
HierarchicalSearch
LocalLoadSpeed
PostProfilerEvents
RemoteLoadSpeed
ShowGroupsAsHierarchy
ShowSubObjectsInGroupView
ProjectConfigData.ReportFileFormat
UnityEditor.AddressableAssets.Settings.GroupSchemas
BundledAssetGroupSchema
Properties
AssetBundledCacheClearBehavior
AssetBundleProviderType
AssetLoadMode
BuildPath
BundledAssetProviderType
BundleMode
BundleNaming
ChunkedTransfer
Compression
ForceUniqueProvider
HostingServicesContentRoot
IncludeAddressInCatalog
IncludeGUIDInCatalog
IncludeInBuild
IncludeLabelsInCatalog
InternalBundleIdMode
InternalIdNamingMode
LoadPath
RedirectLimit
RetryCount
Timeout
UseAssetBundleCache
UseAssetBundleCrc
UseAssetBundleCrcForCachedBundles
UseUnityWebRequestForLocalBundles
Methods
GetAssetCachedProviderId
GetBuildCompressionForBundle
GetBundleCachedProviderId
OnAfterDeserialize
OnBeforeSerialize
OnGUI
OnGUIMultiple
OnSetGroup
ShowAllProperties
BundledAssetGroupSchema.AssetNamingMode
BundledAssetGroupSchema.BundleCompressionMode
BundledAssetGroupSchema.BundleInternalIdMode
BundledAssetGroupSchema.BundleNamingStyle
BundledAssetGroupSchema.BundlePackingMode
BundledAssetGroupSchema.CacheClearBehavior
ContentUpdateGroupSchema
Properties
StaticContent
Methods
OnGUI
OnGUIMultiple
PlayerDataGroupSchema
Properties
IncludeBuildSettingsScenes
IncludeResourcesFolders
Methods
OnGUIMultiple
UnityEngine
AssetReferenceUILabelRestriction
Constructors
AssetReferenceUILabelRestriction
Fields
m_AllowedLabels
m_CachedToString
Methods
ToString
ValidateAsset
AssetReferenceUIRestriction
Methods
ValidateAsset
UnityEngine.AddressableAssets
Addressables
Fields
kAddressablesRuntimeBuildLogPath
kAddressablesRuntimeDataPath
LibraryPath
Properties
BuildPath
InitializationOperation
InstanceProvider
InternalIdTransformFunc
PlayerBuildDataPath
ResourceLocators
ResourceManager
RuntimePath
StreamingAssetsSubFolder
WebRequestOverride
Methods
AddResourceLocator
CheckForCatalogUpdates
CleanBundleCache
ClearDependencyCacheAsync
ClearResourceLocators
CreateCatalogLocationWithHashDependencies
DownloadDependencies
DownloadDependenciesAsync
GetDownloadSize
GetDownloadSizeAsync
GetLocatorInfo
Initialize
InitializeAsync
Instantiate
InstantiateAsync
LoadAsset
LoadAssetAsync
LoadAssets
LoadAssetsAsync
LoadContentCatalog
LoadContentCatalogAsync
LoadResourceLocations
LoadResourceLocationsAsync
LoadScene
LoadSceneAsync
Log
LogError
LogErrorFormat
LogException
LogFormat
LogWarning
LogWarningFormat
Release
ReleaseInstance
RemoveResourceLocator
ResolveInternalId
UnloadScene
UnloadSceneAsync
UpdateCatalogs
Addressables.MergeMode
AddressablesPlatform
AssetLabelReference
Properties
labelString
RuntimeKey
Methods
GetHashCode
RuntimeKeyIsValid
AssetReference
Constructors
AssetReference
Fields
m_AssetGUID
Properties
Asset
AssetGUID
IsDone
OperationHandle
RuntimeKey
SubObjectName
Methods
Instantiate
InstantiateAsync
IsValid
LoadAsset
LoadAssetAsync
LoadScene
LoadSceneAsync
ReleaseAsset
ReleaseInstance
RuntimeKeyIsValid
ToString
UnLoadScene
ValidateAsset
AssetReferenceAtlasedSprite
Constructors
AssetReferenceAtlasedSprite
Methods
ValidateAsset
AssetReferenceGameObject
Constructors
AssetReferenceGameObject
AssetReferenceSprite
Constructors
AssetReferenceSprite
Methods
ValidateAsset
AssetReferenceT<TObject>
Constructors
AssetReferenceT
Methods
LoadAsset
LoadAssetAsync
ValidateAsset
AssetReferenceTexture
Constructors
AssetReferenceTexture
AssetReferenceTexture2D
Constructors
AssetReferenceTexture2D
AssetReferenceTexture3D
Constructors
AssetReferenceTexture3D
IKeyEvaluator
Properties
RuntimeKey
Methods
RuntimeKeyIsValid
InvalidKeyException
Constructors
InvalidKeyException
Properties
Key
MergeMode
Message
Type
PlatformMappingService
Methods
GetPlatform
GetPlatformPathSubFolder
ResourceLocatorInfo
Constructors
ResourceLocatorInfo
Properties
CanUpdateContent
CatalogLocation
HashLocation
LocalHash
Locator
UnityEngine.AddressableAssets.Initialization
AddressablesRuntimeProperties
Methods
ClearCachedPropertyValues
EvaluateProperty
EvaluateString
SetPropertyValue
CacheInitialization
Methods
Initialize
InitializeAsync
CacheInitializationData
Properties
CacheDirectoryOverride
CompressionEnabled
ExpirationDelay
LimitCacheSize
MaximumCacheSize
ResourceManagerRuntimeData
Fields
kCatalogAddress
Properties
AddressablesVersion
BuildTarget
CatalogLocations
CatalogRequestsTimeout
CertificateHandlerType
DisableCatalogUpdateOnStartup
InitializationObjects
IsLocalCatalogInBundle
LogResourceManagerExceptions
MaxConcurrentWebRequests
ProfileEvents
SettingsHash
UnityEngine.AddressableAssets.ResourceLocators
ContentCatalogData
Constructors
ContentCatalogData
Properties
InstanceProviderData
InternalIds
ProviderId
ProviderIds
ResourceProviderData
SceneProviderData
Methods
CreateLocator
ContentCatalogDataEntry
Constructors
ContentCatalogDataEntry
Properties
Data
Dependencies
InternalId
Keys
Provider
ResourceType
IResourceLocator
Properties
Keys
LocatorId
Methods
Locate
LegacyResourcesLocator
Properties
Keys
LocatorId
Methods
Locate
ResourceLocationData
Constructors
ResourceLocationData
Properties
Data
Dependencies
InternalId
Keys
Provider
ResourceType
ResourceLocationMap
Constructors
ResourceLocationMap
Properties
Keys
Locations
LocatorId
Methods
Add
Locate
UnityEngine.AddressableAssets.ResourceProviders
ContentCatalogProvider
Constructors
ContentCatalogProvider
Fields
DisableCatalogUpdateOnStart
IsLocalCatalogInBundle
Methods
Provide
Release
ContentCatalogProvider.DependencyHashIndex
UnityEngine.ResourceManagement
IUpdateReceiver
Methods
Update
ResourceManager
Constructors
ResourceManager
Properties
Allocator
CertificateHandlerInstance
ExceptionHandler
InternalIdTransformFunc
ResourceProviders
WebRequestOverride
Methods
Acquire
AddUpdateReceiver
CleanupSceneInstances
ClearDiagnosticCallbacks
ClearDiagnosticsCallback
CreateChainOperation
CreateCompletedOperation
CreateCompletedOperationWithException
CreateGenericGroupOperation
CreateGroupOperation
Dispose
GetResourceProvider
ProvideInstance
ProvideResource
ProvideResources
ProvideScene
RegisterDiagnosticCallback
Release
ReleaseScene
RemoveUpdateReciever
StartOperation
TransformInternalId
UnregisterDiagnosticCallback
ResourceManager.DiagnosticEventContext
Constructors
DiagnosticEventContext
Properties
Context
Error
EventValue
Location
OperationHandle
Type
ResourceManager.DiagnosticEventType
WebRequestQueue
Methods
QueueRequest
SetMaxConcurrentRequests
WaitForRequestToBeActive
WebRequestQueueOperation
Constructors
WebRequestQueueOperation
Fields
OnComplete
Result
Properties
IsDone
WebRequest
UnityEngine.ResourceManagement.AsyncOperations
AsyncOperationBase<TObject>
Constructors
AsyncOperationBase
Fields
HasExecuted
Properties
DebugName
IsRunning
Progress
ReferenceCount
Result
Methods
Complete
DecrementReferenceCount
Destroy
Execute
GetDependencies
IncrementReferenceCount
InvokeWaitForCompletion
ToString
WaitForCompletion
AsyncOperationHandle
Properties
DebugName
IEnumerator.Current
IsDone
IsWaitingForCompletion
OperationException
PercentComplete
Result
Status
Task
Methods
Convert
Equals
GetDependencies
GetDownloadStatus
GetHashCode
IEnumerator.MoveNext
IEnumerator.Reset
IsValid
WaitForCompletion
Events
Completed
Destroyed
AsyncOperationHandle<TObject>
Properties
DebugName
IEnumerator.Current
IsDone
OperationException
PercentComplete
Result
Status
Task
Methods
Equals
GetDependencies
GetDownloadStatus
GetHashCode
IEnumerator.MoveNext
IEnumerator.Reset
IsValid
WaitForCompletion
Events
Completed
CompletedTypeless
Destroyed
Operators
Implicit
AsyncOperationStatus
DownloadStatus
Fields
DownloadedBytes
IsDone
TotalBytes
Properties
Percent
UnityEngine.ResourceManagement.Diagnostics
DiagnosticEvent
Constructors
DiagnosticEvent
Properties
Dependencies
DisplayName
Frame
Graph
ObjectId
Stream
Value
Methods
Deserialize
DiagnosticEventCollector
Properties
PlayerConnectionGuid
Methods
FindOrCreateGlobalInstance
PostEvent
RegisterEventHandler
UnregisterEventHandler
DiagnosticEventCollectorSingleton
Properties
PlayerConnectionGuid
Methods
GetGameObjectName
PostEvent
RegisterEventHandler
UnregisterEventHandler
UnityEngine.ResourceManagement.Exceptions
OperationException
Constructors
OperationException
Methods
ToString
ProviderException
Constructors
ProviderException
Properties
Location
RemoteProviderException
Constructors
RemoteProviderException
Properties
Message
WebRequestResult
Methods
ToString
ResourceManagerException
Constructors
ResourceManagerException
Methods
ToString
UnknownResourceProviderException
Constructors
UnknownResourceProviderException
Properties
Location
Message
Methods
ToString
UnityEngine.ResourceManagement.ResourceLocations
ILocationSizeData
Methods
ComputeSize
IResourceLocation
Properties
Data
Dependencies
DependencyHashCode
HasDependencies
InternalId
PrimaryKey
ProviderId
ResourceType
Methods
Hash
ResourceLocationBase
Constructors
ResourceLocationBase
Properties
Data
Dependencies
DependencyHashCode
HasDependencies
InternalId
PrimaryKey
ProviderId
ResourceType
Methods
ComputeDependencyHash
Hash
ToString
UnityEngine.ResourceManagement.ResourceProviders
AssetBundleProvider
Methods
GetDefaultType
Provide
Release
AssetBundleRequestOptions
Properties
AssetLoadMode
BundleName
BundleSize
ChunkedTransfer
ClearOtherCachedVersionsWhenLoaded
Crc
Hash
RedirectLimit
RetryCount
Timeout
UseCrcForCachedBundle
UseUnityWebRequestForLocalBundles
Methods
ComputeSize
AssetBundleResource
Methods
GetAssetBundle
GetAssetPreloadRequest
GetLoadInfo
Start
Unload
Update
AssetBundleResource.LoadType
AssetLoadMode
AtlasSpriteProvider
Methods
Provide
BundledAssetProvider
Methods
Provide
IAssetBundleResource
Methods
GetAssetBundle
IInstanceProvider
Methods
ProvideInstance
ReleaseInstance
InstanceProvider
Methods
ProvideInstance
ReleaseInstance
InstantiationParameters
Constructors
InstantiationParameters
Properties
InstantiateInWorldPosition
Parent
Position
Rotation
SetPositionRotation
Methods
Instantiate
IResourceProvider
Properties
BehaviourFlags
ProviderId
Methods
CanProvide
GetDefaultType
Provide
Release
ISceneProvider
Methods
ProvideScene
ReleaseScene
JsonAssetProvider
Methods
Convert
LegacyResourcesProvider
Methods
Provide
Release
ProvideHandle
Properties
DependencyCount
Location
ResourceManager
Type
Methods
Complete
GetDependencies
GetDependency
SetDownloadProgressCallbacks
SetProgressCallback
SetWaitForCompletionCallback
ProviderBehaviourFlags
ProviderLoadRequestOptions
Properties
IgnoreFailures
WebRequestTimeout
Methods
Copy
ResourceProviderBase
Fields
m_BehaviourFlags
m_ProviderId
Properties
IResourceProvider.BehaviourFlags
ProviderId
Methods
CanProvide
GetDefaultType
Initialize
InitializeAsync
Provide
Release
ToString
SceneInstance
Properties
Scene
Methods
Activate
ActivateAsync
Equals
GetHashCode
SceneProvider
Methods
ProvideScene
ReleaseScene
TextDataProvider
Properties
IgnoreFailures
Methods
Convert
Provide
UnityEngine.ResourceManagement.Util
ComponentSingleton<T>
Properties
Exists
Instance
Methods
DestroySingleton
GetGameObjectName
DefaultAllocationStrategy
Methods
New
Release
IAllocationStrategy
Methods
New
Release
IInitializableObject
Methods
Initialize
InitializeAsync
IObjectInitializationDataProvider
Properties
Name
Methods
CreateObjectInitializationData
LinkedListNodeCache<T>
Methods
Acquire
Release
LRUCacheAllocationStrategy
Constructors
LRUCacheAllocationStrategy
Methods
New
Release
ObjectInitializationData
Properties
Data
Id
ObjectType
Methods
CreateInstance
GetAsyncInitHandle
ToString
ResourceManagerConfig
Methods
CreateArrayResult
CreateListResult
ExtractKeyAndSubKey
IsInstance
IsPathRemote
ShouldPathUseWebRequest
StripQueryParameters
SerializedType
Properties
AssemblyName
ClassName
Value
ValueChanged
Methods
ToString
SerializedTypeRestrictionAttribute
Fields
type
UnityWebRequestResult
Constructors
UnityWebRequestResult
Properties
Error
Method
ResponseCode
Url
Methods
ShouldRetryDownloadError
ToString
UnityWebRequestUtilities
Methods
IsAssetBundleDownloaded
RequestHasErrors