Class ProfileDataSourceSettings
Scriptable Object that holds data source setting information for the profile data source dropdown window
Inherited Members
Namespace: UnityEditor.AddressableAssets.Settings
Syntax
public class ProfileDataSourceSettings : ScriptableObject, ISerializationCallbackReceiver
Fields
Name | Description |
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profileGroupTypes | Group types that exist within the settings object |
Methods
Name | Description |
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Create(String, String) | Creates, if needed, and returns the profile data source settings for the project |
CreateDefaultGroupTypes() | Creates a list of default group types that are automatically added on ProfileDataSourceSettings object creation |
FindGroupType(ProfileGroupType) | Given a valid profileGroupType, searches the settings and returns, if exists, the profile group type |
GetGroupTypesByPrefix(String) | Retrieves a list of ProfileGroupType that matches the given prefix |
GetSettings(String, String) | Gets the profile data source settings for the project |
Explicit Interface Implementations
Name | Description |
---|---|
ISerializationCallbackReceiver.OnAfterDeserialize() | |
ISerializationCallbackReceiver.OnBeforeSerialize() |