docs.unity3d.com
    目次を表示する/隠す

    Class JsonAssetProvider

    Converts JSON serialized text into the requested object.

    Inheritance
    Object
    ResourceProviderBase
    TextDataProvider
    JsonAssetProvider
    Inherited Members
    TextDataProvider.IgnoreFailures
    TextDataProvider.Provide(ProvideHandle)
    ResourceProviderBase.m_ProviderId
    ResourceProviderBase.m_BehaviourFlags
    ResourceProviderBase.ProviderId
    ResourceProviderBase.Initialize(String, String)
    ResourceProviderBase.CanProvide(Type, IResourceLocation)
    ResourceProviderBase.ToString()
    ResourceProviderBase.Release(IResourceLocation, Object)
    ResourceProviderBase.GetDefaultType(IResourceLocation)
    ResourceProviderBase.InitializeAsync(ResourceManager, String, String)
    ResourceProviderBase.IResourceProvider.BehaviourFlags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Syntax
    public class JsonAssetProvider : TextDataProvider, IResourceProvider, IInitializableObject

    Methods

    Name Description
    Convert(Type, String)

    Converts raw text into requested object type via JSONUtility.FromJson.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)