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    Struct AsyncOperationHandle

    Non typed operation handle. This allows for reference counting and checking for valid references.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.ResourceManagement.AsyncOperations
    Syntax
    public struct AsyncOperationHandle : IEnumerator

    Properties

    Name Description
    DebugName

    Debug name of the operation.

    IsDone

    True if the operation is complete.

    IsWaitingForCompletion

    Indicates that the async operation is in the process of being completed synchronously.

    OperationException

    The exception for a failed operation. This will be null unless Status is failed.

    PercentComplete

    The progress of the internal operation. This is evenly weighted between all sub-operations. For example, a LoadAssetAsync call could potentially be chained with InitializeAsync and have multiple dependent operations that download and load content. In that scenario, PercentComplete would reflect how far the overal operation was, and would not accurately represent just percent downloaded or percent loaded into memory. For accurate download percentages, use GetDownloadStatus().

    Result

    The result object of the operations.

    Status

    The status of the internal operation.

    Task

    Return a Task object to wait on when using async await.

    Methods

    Name Description
    Convert<T>()

    Converts handle to be typed. This does not increment the reference count. To convert back to non-typed, implicit conversion is available.

    Equals(AsyncOperationHandle)

    Provide equality for this struct.

    GetDependencies(List<AsyncOperationHandle>)

    Get dependency operations.

    GetDownloadStatus()

    Return the current download status for this operation and its dependencies. In some instances, the information will not be available. This can happen if the operation is dependent on the initialization operation for addressables. Once the initialization operation completes, the information returned will be accurate.

    GetHashCode()

    Get hash code of this struct.

    IsValid()

    Check if the internal operation is not null and has the same version of this handle.

    WaitForCompletion()

    Synchronously complete the async operation.

    Events

    Name Description
    Completed

    Completion event for the internal operation. If this is assigned on a completed operation, the callback is deferred until the LateUpdate of the current frame.

    Destroyed

    Event for handling the destruction of the operation.

    Explicit Interface Implementations

    Name Description
    IEnumerator.Current
    IEnumerator.MoveNext()

    Overload for MoveNext().

    IEnumerator.Reset()

    Overload for Reset().

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