docs.unity3d.com
    目次を表示する/隠す

    Constructor ResourceLocationBase

    ResourceLocationBase(String, String, String, Type, IResourceLocation[])

    Construct a new ResourceLocationBase.

    Declaration
    public ResourceLocationBase(string name, string id, string providerId, Type t, params IResourceLocation[] dependencies)
    Parameters
    Type Name Description
    String name

    The name of the location. This is usually set to the primary key, or "address" of the location.

    String id

    The internal id of the location. This is used by the IResourceProvider to identify the object to provide. For example this may contain the file path or url of an asset.

    String providerId

    The provider id. This is set to the FullName of the type of the provder class.

    Type t

    The type of the object to provide.

    IResourceLocation[] dependencies

    Locations for the dependencies of this location.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)