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    Class BuildLayout.DataFromOtherAsset

    Data store for implicit Asset references

    Inheritance
    Object
    BuildLayout.DataFromOtherAsset
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build.Layout
    Syntax
    [Serializable]
    public class DataFromOtherAsset

    Fields

    Name Description
    AssetGuid

    The Guid of the Asset

    AssetPath

    The Asset path on disk

    ObjectCount

    The number of Objects in the data

    ReferencingAssets

    A list of Assets that reference this data

    SerializedSize

    The size of the data on disk

    StreamedSize

    The size of the streamed data

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