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    Class SceneProvider

    Implementation if ISceneProvider

    Inheritance
    Object
    SceneProvider
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Syntax
    public class SceneProvider : ISceneProvider2, ISceneProvider

    Methods

    Name Description
    ProvideScene(ResourceManager, IResourceLocation, LoadSceneMode, Boolean, Int32)

    Load a scene at a specified resource location.

    ProvideScene(ResourceManager, IResourceLocation, LoadSceneParameters, Boolean, Int32)

    Load a scene at a specified resource location.

    ReleaseScene(ResourceManager, AsyncOperationHandle<SceneInstance>)

    Release a scene.

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