docs.unity3d.com
    目次を表示する/隠す

    Class ContentCatalogProvider

    Provider for content catalogs. This provider makes use of a hash file to determine if a newer version of the catalog needs to be downloaded.

    Inheritance
    Object
    ResourceProviderBase
    ContentCatalogProvider
    Inherited Members
    ResourceProviderBase.m_ProviderId
    ResourceProviderBase.m_BehaviourFlags
    ResourceProviderBase.ProviderId
    ResourceProviderBase.Initialize(String, String)
    ResourceProviderBase.CanProvide(Type, IResourceLocation)
    ResourceProviderBase.ToString()
    ResourceProviderBase.GetDefaultType(IResourceLocation)
    ResourceProviderBase.InitializeAsync(ResourceManager, String, String)
    ResourceProviderBase.IResourceProvider.BehaviourFlags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.AddressableAssets.ResourceProviders
    Syntax
    public class ContentCatalogProvider : ResourceProviderBase, IResourceProvider, IInitializableObject

    Constructors

    Name Description
    ContentCatalogProvider(ResourceManager)

    Constructor for this provider.

    Fields

    Name Description
    DisableCatalogUpdateOnStart

    Use to indicate if the updating the catalog on startup should be disabled.

    IsLocalCatalogInBundle

    Use to indicate if the local catalog is in a bundle.

    Methods

    Name Description
    Provide(ProvideHandle)

    Provide the object specified in the provideHandle.

    Release(IResourceLocation, Object)

    Release the specified object that was created from the specified location.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)