docs.unity3d.com
    目次を表示する/隠す

    Struct ResourceManager.DiagnosticEventContext

    Container for information associated with a Diagnostics event.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.ResourceManagement
    Syntax
    public struct DiagnosticEventContext

    Constructors

    Name Description
    DiagnosticEventContext(AsyncOperationHandle, ResourceManager.DiagnosticEventType, Int32, String, Object)

    Construct a new DiagnosticEventContext.

    Properties

    Name Description
    Context

    Addition data included with this event.

    Error

    Any error that occured.

    EventValue

    The value for this event.

    Location

    The IResourceLocation being provided by the operation triggering this event. This value is null if the event is not while providing a resource.

    OperationHandle

    Operation handle for the event.

    Type

    The type of diagnostic event.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)