docs.unity3d.com
    目次を表示する/隠す

    Method BuildContentUpdate

    BuildContentUpdate(AddressableAssetSettings, String)

    Builds player content using the player content version from a specified cache file.

    Declaration
    public static AddressablesPlayerBuildResult BuildContentUpdate(AddressableAssetSettings settings, string contentStateDataPath)
    Parameters
    Type Name Description
    AddressableAssetSettings settings

    The settings object to use for the build.

    String contentStateDataPath

    The path of the cache data to use.

    Returns
    Type Description
    AddressablesPlayerBuildResult

    The build operation.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)